46 lines
1.0 KiB
Go
46 lines
1.0 KiB
Go
// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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// For more tutorials : https://learngoprogramming.com
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// In-person training : https://www.linkedin.com/in/inancgumus/
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// Follow me on twitter: https://twitter.com/inancgumus
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package main
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import "math/rand"
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// play plays the game for the current player.
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// + registers the player's move in the board.
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// if the move is valid:
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// + increases the turn.
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func play() {
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// pick a random move (very intelligent AI!)
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// it can play to the same position!
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lastPos = rand.Intn(maxTurns)
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// is it a valid move?
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if cells[lastPos] != emptyCell {
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wrongMove = true
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// skip the rest of the function from running
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return
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}
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// register the move: put the player's sign on the board
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cells[lastPos] = player
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// increment the current turns
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turn++
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}
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// switchPlayer switches to the next player
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func switchPlayer() {
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// switch the player
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if player == player1 {
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player = player2
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} else {
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player = player1
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}
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}
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