Files
2019-10-30 19:41:13 +03:00

46 lines
1.0 KiB
Go

// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
// For more tutorials : https://learngoprogramming.com
// In-person training : https://www.linkedin.com/in/inancgumus/
// Follow me on twitter: https://twitter.com/inancgumus
package main
import "math/rand"
// play plays the game for the current player.
// + registers the player's move in the board.
// if the move is valid:
// + increases the turn.
func play() {
// pick a random move (very intelligent AI!)
// it can play to the same position!
lastPos = rand.Intn(maxTurns)
// is it a valid move?
if cells[lastPos] != emptyCell {
wrongMove = true
// skip the rest of the function from running
return
}
// register the move: put the player's sign on the board
cells[lastPos] = player
// increment the current turns
turn++
}
// switchPlayer switches to the next player
func switchPlayer() {
// switch the player
if player == player1 {
player = player2
} else {
player = player1
}
}