180 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			180 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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// For more tutorials  : https://learngoprogramming.com
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// In-person training  : https://www.linkedin.com/in/inancgumus/
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// Follow me on twitter: https://twitter.com/inancgumus
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package main
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import (
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	"fmt"
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	"time"
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	"github.com/inancgumus/screen"
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)
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func main() {
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	// for keeping things easy to read and type-safe
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	type placeholder [5]string
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	// put the digits (placeholders) into variables
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	// using the placeholder array type above
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	zero := placeholder{
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		"███",
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		"█ █",
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		"█ █",
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		"█ █",
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		"███",
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	}
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	one := placeholder{
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		"██ ",
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		" █ ",
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		" █ ",
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		" █ ",
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		"███",
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	}
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	two := placeholder{
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		"███",
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		"  █",
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		"███",
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		"█  ",
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		"███",
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	}
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	three := placeholder{
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		"███",
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		"  █",
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		"███",
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		"  █",
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		"███",
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	}
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	four := placeholder{
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		"█ █",
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		"█ █",
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		"███",
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		"  █",
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		"  █",
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	}
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	five := placeholder{
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		"███",
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		"█  ",
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		"███",
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		"  █",
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		"███",
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	}
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	six := placeholder{
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		"███",
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		"█  ",
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		"███",
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		"█ █",
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		"███",
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	}
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	seven := placeholder{
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		"███",
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		"  █",
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		"  █",
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		"  █",
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		"  █",
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	}
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	eight := placeholder{
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		"███",
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		"█ █",
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		"███",
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		"█ █",
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		"███",
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	}
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	nine := placeholder{
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		"███",
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		"█ █",
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		"███",
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		"  █",
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		"███",
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	}
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	colon := placeholder{
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		"   ",
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		" ░ ",
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		"   ",
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		" ░ ",
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		"   ",
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	}
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	// This array's type is "like": [10][5]string
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	//
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	// However:
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	// + "placeholder" is not equal to [5]string in type-wise.
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	// + Because: "placeholder" is a defined type, which is different
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	//   from [5]string type.
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	// + [5]string is an unnamed type.
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	// + placeholder is a named type.
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	// + The underlying type of [5]string and placeholder is the same:
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	//     [5]string
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	digits := [...]placeholder{
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		zero, one, two, three, four, five, six, seven, eight, nine,
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	}
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	// For Go Playground, do not use this.
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	screen.Clear()
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	// Go Playground will not run an infinite loop.
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	// Loop for example 1000 times instead, like this:
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	//   for i := 0; i < 1000; i++ { ... }
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	for {
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		// For Go Playground, use this instead:
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		// fmt.Print("\f")
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		screen.MoveTopLeft()
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		// get the current hour, minute and second
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		now := time.Now()
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		hour, min, sec := now.Hour(), now.Minute(), now.Second()
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		// extract the digits: 17 becomes, 1 and 7 respectively
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		clock := [...]placeholder{
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			digits[hour/10], digits[hour%10],
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			colon,
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			digits[min/10], digits[min%10],
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			colon,
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			digits[sec/10], digits[sec%10],
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		}
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		// Explanation: clock[0]
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		// + Each element of clock has the same length.
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		// + So: Getting the length of only one element is OK.
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		// + This could be: "zero" or "one" and so on... Instead of: digits[0]
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		//
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		// The range clause below is ~equal to the following code:
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		//   line := 0; line < len(clock[0]); line++
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		for line := range clock[0] {
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			// Print a line for each placeholder in clock
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			for index, digit := range clock {
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				// Colon blink on every two seconds.
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				// + On each sec divisible by two, prints an empty line
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				// + Otherwise: prints the current pixel
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				next := clock[index][line]
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				if digit == colon && sec%2 == 0 {
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					next = "   "
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				}
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				// Print the next line and,
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				// give it enough space for the next placeholder
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				fmt.Print(next, "  ")
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			}
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			// After each line of a placeholder, print a newline
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			fmt.Println()
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		}
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		// pause for 1 second
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		time.Sleep(time.Second)
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	}
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}
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