152 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			152 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright © 2018 Inanc Gumus
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| // Learn Go Programming Course
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| // License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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| //
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| // For more tutorials  : https://learngoprogramming.com
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| // In-person training  : https://www.linkedin.com/in/inancgumus/
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| // Follow me on twitter: https://twitter.com/inancgumus
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| 
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| // ---------------------------------------------------------
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| // EXERCISE: Refactor the game store to funcs - step #1
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| //
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| //  Remember the game store program from the structs exercises?
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| //  Now, it's time to refactor it to funcs.
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| //
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| //  Create games.go file
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| //
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| //     1- Move the structs there
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| //
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| //     2- Add a func that creates and returns a game.
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| //
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| //        Name  : newGame
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| //        Inputs: id, price, name and genre
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| //        Output: game
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| //
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| //     3- Add a func that adds a `game` to `[]game` and returns `[]game`:
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| //
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| //        Name  : addGame
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| //        Inputs: []game, game
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| //        Output: []game
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| //
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| //     4- Add a func that uses newGame and addGame funcs to load up the game
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| //        store:
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| //
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| //        Name  : load
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| //        Inputs: none
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| //        Output: []game
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| //
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| //     5- Add a func that indexes games by ID:
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| //
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| //        Name  : indexByID
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| //        Inputs: []game
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| //        Output: map[int]game
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| //
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| //     6- Add a func that prints the given game:
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| //
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| //        Name  : printGame
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| //        Inputs: game
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| //
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| //
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| //  Go back to main.go and change the existing code with
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| //  the new funcs that you've created. There are hints
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| //  inside the code.
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| //
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| // ---------------------------------------------------------
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| 
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| package main
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| 
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| import (
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| 	"bufio"
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| 	"fmt"
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| 	"os"
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| 	"strconv"
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| 	"strings"
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| )
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| 
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| func main() {
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| 	type item struct {
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| 		id    int
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| 		name  string
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| 		price int
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| 	}
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| 
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| 	type game struct {
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| 		item
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| 		genre string
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| 	}
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| 
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| 	// load()
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| 	games := []game{
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| 		{
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| 			item:  item{id: 1, name: "god of war", price: 50},
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| 			genre: "action adventure",
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| 		},
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| 		{item: item{id: 2, name: "x-com 2", price: 40}, genre: "strategy"},
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| 		{item: item{id: 3, name: "minecraft", price: 20}, genre: "sandbox"},
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| 	}
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| 
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| 	// indexByID()
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| 	byID := make(map[int]game)
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| 	for _, g := range games {
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| 		byID[g.id] = g
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| 	}
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| 
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| 	fmt.Printf("Inanc's game store has %d games.\n", len(games))
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| 
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| 	in := bufio.NewScanner(os.Stdin)
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| 	for {
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| 		fmt.Printf(`
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|   > list   : lists all the games
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|   > id N   : queries a game by id
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|   > quit   : quits
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| 
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| `)
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| 
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| 		if !in.Scan() {
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| 			break
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| 		}
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| 
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| 		fmt.Println()
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| 
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| 		cmd := strings.Fields(in.Text())
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| 		if len(cmd) == 0 {
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| 			continue
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| 		}
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| 
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| 		switch cmd[0] {
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| 		case "quit":
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| 			fmt.Println("bye!")
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| 			return
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| 
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| 		case "list":
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| 			for _, g := range games {
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| 				// printGame()
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| 				fmt.Printf("#%d: %-15q %-20s $%d\n",
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| 					g.id, g.name, "("+g.genre+")", g.price)
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| 			}
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| 
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| 		case "id":
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| 			if len(cmd) != 2 {
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| 				fmt.Println("wrong id")
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| 				continue
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| 			}
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| 
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| 			id, err := strconv.Atoi(cmd[1])
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| 			if err != nil {
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| 				fmt.Println("wrong id")
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| 				continue
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| 			}
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| 
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| 			g, ok := byID[id]
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| 			if !ok {
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| 				fmt.Println("sorry. i don't have the game")
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| 				continue
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| 			}
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| 
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| 			// printGame()
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| 			fmt.Printf("#%d: %-15q %-20s $%d\n",
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| 				g.id, g.name, "("+g.genre+")", g.price)
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| 		}
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| 	}
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| }
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