Files
learngo/x-tba/tictactoe-experiments/06-refactor/logger.go
Inanc Gumus eb8f9987a8 add: new tictactoe game
add: testing to tictactoe

rename: tictactoe

add: tictactoe steps

refactor: tictactoe const names

refactor: tictactoe loop

add: tictactoe bad switch example (fallthrough)

refactor: tictactoe loop skin

remove: tictactoe changable skin

refactor: tictactoe all

remove: tictactoe unnecessary base dir

add: tictactoe slices

add: tictactoe slices

remove: tictactoe fallthrough

rename: tictactoe slices 10 -> 09

update: loops skin tictactoe

add: tictactoe randomization

add: tictactoe infinite loop and labeled break

refactor: tictactoe rand and infinite loop

add: tictactoe buggy winning algo

add: tictactoe more tests

rename: tictactoe wrongPlay to wrongMove

add: tictactoe even more tests

fix: tictactoe

rename: tictactoe waitForInput to wait

add: tictactoe os.args gameSpeed

remove: tictactoe unnecessary files

rename: tictactoe game messages

refactor: tictactoe main loop

add: types and arrays
2019-07-29 16:43:30 +03:00

20 lines
404 B
Go

package main
type logger struct {
print func(...interface{}) (int, error)
printf func(fmt string, args ...interface{}) (int, error)
println func(...interface{}) (int, error)
}
func (l logger) Print(args ...interface{}) {
l.print(args...)
}
func (l logger) Printf(fmt string, args ...interface{}) {
l.printf(fmt, args...)
}
func (l logger) Println(args ...interface{}) {
l.println(args...)
}