Wake up replay stage when the poh bank is cleared. (#3211)

* wake up replay stage when the poh bank is cleared

* bump ticks per second

* Increase ticks per slot to match faster tick rate

* Remove check that working bank must be the bank for the greatest slot

* Make start_leader() skip starting TPU for slots we've already been leader for
This commit is contained in:
anatoly yakovenko
2019-03-11 13:58:23 -07:00
committed by GitHub
parent 78bb96ee51
commit 0c592c52f6
6 changed files with 36 additions and 10 deletions

View File

@ -2,11 +2,11 @@
use std::time::Duration;
use std::time::{SystemTime, UNIX_EPOCH};
pub const NUM_TICKS_PER_SECOND: u64 = 10;
pub const NUM_TICKS_PER_SECOND: u64 = 100;
// At 10 ticks/s, 8 ticks per slot implies that leader rotation and voting will happen
// every 800 ms. A fast voting cadence ensures faster finality and convergence
pub const DEFAULT_TICKS_PER_SLOT: u64 = 16;
pub const DEFAULT_TICKS_PER_SLOT: u64 = 160;
pub const DEFAULT_SLOTS_PER_EPOCH: u64 = 16;
/// The time window of recent block hash values that the bank will track the signatures