Split BPF loader to match the rest of the programs (#4636)

This commit is contained in:
Jack May
2019-06-12 08:49:59 -07:00
committed by GitHub
parent dd1c3514a8
commit 0dcdc37fec
19 changed files with 52 additions and 57 deletions

View File

@@ -0,0 +1,32 @@
use crate::alloc;
use alloc::{Alloc, AllocErr};
use std::alloc::Layout;
#[derive(Debug)]
pub struct BPFAllocator {
heap: Vec<u8>,
pos: usize,
}
impl BPFAllocator {
pub fn new(heap: Vec<u8>) -> Self {
Self { heap, pos: 0 }
}
}
impl Alloc for BPFAllocator {
fn alloc(&mut self, layout: Layout) -> Result<*mut u8, AllocErr> {
if self.pos + layout.size() <= self.heap.len() {
let ptr = unsafe { self.heap.as_mut_ptr().add(self.pos) };
self.pos += layout.size();
Ok(ptr)
} else {
Err(AllocErr)
}
}
fn dealloc(&mut self, _ptr: *mut u8, _layout: Layout) {
// It's a bump allocator, free not supported
}
}