leader_scheduler: replace older terminology with ticks, slots and epochs
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@@ -55,7 +55,7 @@ pub fn repair(
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// 1) The replay stage hasn't caught up to the "consumed" entries we sent,
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// in which case it will eventually catch up
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//
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// 2) We are on the border between seed_rotation_intervals, so the
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// 2) We are on the border between ticks_per_epochs, so the
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// schedule won't be known until the entry on that cusp is received
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// by the replay stage (which comes after this stage). Hence, the next
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// leader at the beginning of that next epoch will not know they are the
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