Add events socket instead of modifying the existing socket
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@@ -54,7 +54,7 @@ fn main() {
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let serve_addr = format!("0.0.0.0:{}", port);
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let gossip_addr = format!("0.0.0.0:{}", port + 1);
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let replicate_addr = format!("0.0.0.0:{}", port + 2);
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let skinny_addr = format!("0.0.0.0:{}", port + 3);
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let events_addr = format!("0.0.0.0:{}", port + 3);
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if stdin_isatty() {
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eprintln!("nothing found on stdin, expected a log file");
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@@ -121,7 +121,7 @@ fn main() {
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let serve_sock = UdpSocket::bind(&serve_addr).unwrap();
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let gossip_sock = UdpSocket::bind(&gossip_addr).unwrap();
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let replicate_sock = UdpSocket::bind(&replicate_addr).unwrap();
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let skinny_sock = UdpSocket::bind(&skinny_addr).unwrap();
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let events_sock = UdpSocket::bind(&events_addr).unwrap();
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let pubkey = KeyPair::new().pubkey();
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let d = ReplicatedData::new(
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pubkey,
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@@ -134,7 +134,7 @@ fn main() {
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&tpu,
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d,
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serve_sock,
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skinny_sock,
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events_sock,
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gossip_sock,
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exit.clone(),
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stdout(),
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