| @@ -45,7 +45,7 @@ impl EpochSchedule { | ||||
|     pub fn new(slots_per_epoch: u64) -> Self { | ||||
|         Self::custom(slots_per_epoch, slots_per_epoch, true) | ||||
|     } | ||||
|     pub fn custom(slots_per_epoch: u64, leader_schedule_slot_offset: u64, warmup: bool) -> Self { | ||||
|     pub fn custom(slots_per_epoch: Epoch, leader_schedule_slot_offset: u64, warmup: bool) -> Self { | ||||
|         assert!(slots_per_epoch >= MINIMUM_SLOTS_PER_EPOCH as u64); | ||||
|         let (first_normal_epoch, first_normal_slot) = if warmup { | ||||
|             let next_power_of_two = slots_per_epoch.next_power_of_two(); | ||||
| @@ -70,7 +70,7 @@ impl EpochSchedule { | ||||
|     } | ||||
|  | ||||
|     /// get the length of the given epoch (in slots) | ||||
|     pub fn get_slots_in_epoch(&self, epoch: u64) -> u64 { | ||||
|     pub fn get_slots_in_epoch(&self, epoch: Epoch) -> u64 { | ||||
|         if epoch < self.first_normal_epoch { | ||||
|             2u64.pow(epoch as u32 + MINIMUM_SLOTS_PER_EPOCH.trailing_zeros() as u32) | ||||
|         } else { | ||||
| @@ -80,7 +80,7 @@ impl EpochSchedule { | ||||
|  | ||||
|     /// get the epoch for which the given slot should save off | ||||
|     ///  information about stakers | ||||
|     pub fn get_leader_schedule_epoch(&self, slot: u64) -> u64 { | ||||
|     pub fn get_leader_schedule_epoch(&self, slot: Slot) -> Epoch { | ||||
|         if slot < self.first_normal_slot { | ||||
|             // until we get to normal slots, behave as if leader_schedule_slot_offset == slots_per_epoch | ||||
|             self.get_epoch_and_slot_index(slot).0 + 1 | ||||
| @@ -92,12 +92,12 @@ impl EpochSchedule { | ||||
|     } | ||||
|  | ||||
|     /// get epoch for the given slot | ||||
|     pub fn get_epoch(&self, slot: u64) -> u64 { | ||||
|     pub fn get_epoch(&self, slot: Slot) -> Epoch { | ||||
|         self.get_epoch_and_slot_index(slot).0 | ||||
|     } | ||||
|  | ||||
|     /// get epoch and offset into the epoch for the given slot | ||||
|     pub fn get_epoch_and_slot_index(&self, slot: u64) -> (u64, u64) { | ||||
|     pub fn get_epoch_and_slot_index(&self, slot: Slot) -> (Epoch, u64) { | ||||
|         if slot < self.first_normal_slot { | ||||
|             let epoch = (slot + MINIMUM_SLOTS_PER_EPOCH + 1) | ||||
|                 .next_power_of_two() | ||||
| @@ -119,7 +119,7 @@ impl EpochSchedule { | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     pub fn get_first_slot_in_epoch(&self, epoch: u64) -> u64 { | ||||
|     pub fn get_first_slot_in_epoch(&self, epoch: Epoch) -> Slot { | ||||
|         if epoch <= self.first_normal_epoch { | ||||
|             (2u64.pow(epoch as u32) - 1) * MINIMUM_SLOTS_PER_EPOCH | ||||
|         } else { | ||||
| @@ -127,7 +127,7 @@ impl EpochSchedule { | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     pub fn get_last_slot_in_epoch(&self, epoch: u64) -> u64 { | ||||
|     pub fn get_last_slot_in_epoch(&self, epoch: Epoch) -> Slot { | ||||
|         self.get_first_slot_in_epoch(epoch) + self.get_slots_in_epoch(epoch) - 1 | ||||
|     } | ||||
| } | ||||
|   | ||||
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