Clean up delinquency slot distance computation
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@ -22,9 +22,6 @@ pub const TICKS_PER_DAY: u64 = DEFAULT_TICKS_PER_SECOND * SECONDS_PER_DAY;
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// 1 Epoch ~= 2 days
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pub const DEFAULT_SLOTS_PER_EPOCH: u64 = 2 * TICKS_PER_DAY / DEFAULT_TICKS_PER_SLOT;
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// 4 times longer than the max_lockout to allow enough time for PoRep (128 slots)
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pub const DEFAULT_SLOTS_PER_TURN: u64 = 32 * 4;
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// leader schedule is governed by this
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pub const NUM_CONSECUTIVE_LEADER_SLOTS: u64 = 4;
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