Nit: Align Rust and C names (#8918)
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@ -178,7 +178,7 @@ typedef struct {
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bool is_signer; /** Transaction was signed by this account's key? */
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bool is_writable; /** Is the account writable? */
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bool executable; /** This account's data contains a loaded program (and is now read-only) */
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} SolKeyedAccount;
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} SolAccountInfo;
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/**
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* Copies memory
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@ -252,9 +252,9 @@ if (!(expr)) { \
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* Structure that the program's entrypoint input data is deserialized into.
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*/
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typedef struct {
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SolKeyedAccount* ka; /** Pointer to an array of SolKeyedAccount, must already
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point to an array of SolKeyedAccounts */
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uint64_t ka_num; /** Number of SolKeyedAccount entries in `ka` */
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SolAccountInfo* ka; /** Pointer to an array of SolAccountInfo, must already
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point to an array of SolAccountInfos */
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uint64_t ka_num; /** Number of SolAccountInfo entries in `ka` */
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const uint8_t *data; /** pointer to the instruction data */
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uint64_t data_len; /** Length in bytes of the instruction data */
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const SolPubkey *program_id; /** program_id of the currently executing program */
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@ -265,7 +265,7 @@ typedef struct {
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*
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* Use this function to deserialize the buffer passed to the program entrypoint
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* into usable types. This function does not perform copy deserialization,
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* instead it populates the pointers and lengths in SolKeyedAccount and data so
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* instead it populates the pointers and lengths in SolAccountInfo and data so
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* that any modification to lamports or account data take place on the original
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* buffer. Doing so also eliminates the need to serialize back into the buffer
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* at program end.
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