* adds fallback logic if retransmit multicast fails (#17714)
In retransmit-stage, based on the packet.meta.seed and resulting
children/neighbors, each packet is sent to a different set of peers:
https://github.com/solana-labs/solana/blob/708bbcb00/core/src/retransmit_stage.rs#L421-L457
However, current code errors out as soon as a multicast call fails,
which will skip all the remaining packets:
https://github.com/solana-labs/solana/blob/708bbcb00/core/src/retransmit_stage.rs#L467-L470
This can exacerbate packets loss in turbine.
This commit:
* keeps iterating over retransmit packets for loop even if some
intermediate sends fail.
* adds a fallback to UdpSocket::send_to if multicast fails.
Recent discord chat:
https://discord.com/channels/428295358100013066/689412830075551748/849530845052403733
(cherry picked from commit be957f25c9
)
# Conflicts:
# core/src/cluster_info.rs
* removes backport merge conflicts
Co-authored-by: behzad nouri <behzadnouri@gmail.com>