Bump google.golang.org/api
This commit is contained in:
474
vendor/github.com/google/pprof/internal/graph/dotgraph.go
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vendored
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474
vendor/github.com/google/pprof/internal/graph/dotgraph.go
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vendored
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@@ -0,0 +1,474 @@
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// Copyright 2014 Google Inc. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package graph
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import (
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"fmt"
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"io"
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"math"
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"path/filepath"
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"strings"
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"github.com/google/pprof/internal/measurement"
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)
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// DotAttributes contains details about the graph itself, giving
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// insight into how its elements should be rendered.
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type DotAttributes struct {
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Nodes map[*Node]*DotNodeAttributes // A map allowing each Node to have its own visualization option
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}
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// DotNodeAttributes contains Node specific visualization options.
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type DotNodeAttributes struct {
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Shape string // The optional shape of the node when rendered visually
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Bold bool // If the node should be bold or not
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Peripheries int // An optional number of borders to place around a node
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URL string // An optional url link to add to a node
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Formatter func(*NodeInfo) string // An optional formatter for the node's label
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}
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// DotConfig contains attributes about how a graph should be
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// constructed and how it should look.
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type DotConfig struct {
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Title string // The title of the DOT graph
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LegendURL string // The URL to link to from the legend.
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Labels []string // The labels for the DOT's legend
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FormatValue func(int64) string // A formatting function for values
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Total int64 // The total weight of the graph, used to compute percentages
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}
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const maxNodelets = 4 // Number of nodelets for labels (both numeric and non)
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// ComposeDot creates and writes a in the DOT format to the writer, using
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// the configurations given.
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func ComposeDot(w io.Writer, g *Graph, a *DotAttributes, c *DotConfig) {
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builder := &builder{w, a, c}
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// Begin constructing DOT by adding a title and legend.
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builder.start()
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defer builder.finish()
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builder.addLegend()
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if len(g.Nodes) == 0 {
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return
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}
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// Preprocess graph to get id map and find max flat.
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nodeIDMap := make(map[*Node]int)
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hasNodelets := make(map[*Node]bool)
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maxFlat := float64(abs64(g.Nodes[0].FlatValue()))
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for i, n := range g.Nodes {
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nodeIDMap[n] = i + 1
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if float64(abs64(n.FlatValue())) > maxFlat {
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maxFlat = float64(abs64(n.FlatValue()))
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}
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}
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edges := EdgeMap{}
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// Add nodes and nodelets to DOT builder.
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for _, n := range g.Nodes {
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builder.addNode(n, nodeIDMap[n], maxFlat)
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hasNodelets[n] = builder.addNodelets(n, nodeIDMap[n])
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// Collect all edges. Use a fake node to support multiple incoming edges.
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for _, e := range n.Out {
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edges[&Node{}] = e
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}
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}
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// Add edges to DOT builder. Sort edges by frequency as a hint to the graph layout engine.
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for _, e := range edges.Sort() {
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builder.addEdge(e, nodeIDMap[e.Src], nodeIDMap[e.Dest], hasNodelets[e.Src])
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}
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}
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// builder wraps an io.Writer and understands how to compose DOT formatted elements.
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type builder struct {
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io.Writer
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attributes *DotAttributes
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config *DotConfig
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}
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// start generates a title and initial node in DOT format.
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func (b *builder) start() {
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graphname := "unnamed"
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if b.config.Title != "" {
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graphname = b.config.Title
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}
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fmt.Fprintln(b, `digraph "`+graphname+`" {`)
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fmt.Fprintln(b, `node [style=filled fillcolor="#f8f8f8"]`)
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}
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// finish closes the opening curly bracket in the constructed DOT buffer.
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func (b *builder) finish() {
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fmt.Fprintln(b, "}")
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}
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// addLegend generates a legend in DOT format.
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func (b *builder) addLegend() {
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labels := b.config.Labels
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if len(labels) == 0 {
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return
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}
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title := labels[0]
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fmt.Fprintf(b, `subgraph cluster_L { "%s" [shape=box fontsize=16`, title)
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fmt.Fprintf(b, ` label="%s\l"`, strings.Join(labels, `\l`))
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if b.config.LegendURL != "" {
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fmt.Fprintf(b, ` URL="%s" target="_blank"`, b.config.LegendURL)
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}
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if b.config.Title != "" {
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fmt.Fprintf(b, ` tooltip="%s"`, b.config.Title)
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}
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fmt.Fprintf(b, "] }\n")
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}
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// addNode generates a graph node in DOT format.
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func (b *builder) addNode(node *Node, nodeID int, maxFlat float64) {
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flat, cum := node.FlatValue(), node.CumValue()
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attrs := b.attributes.Nodes[node]
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// Populate label for node.
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var label string
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if attrs != nil && attrs.Formatter != nil {
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label = attrs.Formatter(&node.Info)
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} else {
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label = multilinePrintableName(&node.Info)
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}
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flatValue := b.config.FormatValue(flat)
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if flat != 0 {
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label = label + fmt.Sprintf(`%s (%s)`,
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flatValue,
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strings.TrimSpace(measurement.Percentage(flat, b.config.Total)))
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} else {
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label = label + "0"
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}
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cumValue := flatValue
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if cum != flat {
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if flat != 0 {
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label = label + `\n`
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} else {
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label = label + " "
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}
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cumValue = b.config.FormatValue(cum)
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label = label + fmt.Sprintf(`of %s (%s)`,
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cumValue,
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strings.TrimSpace(measurement.Percentage(cum, b.config.Total)))
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}
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// Scale font sizes from 8 to 24 based on percentage of flat frequency.
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// Use non linear growth to emphasize the size difference.
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baseFontSize, maxFontGrowth := 8, 16.0
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fontSize := baseFontSize
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if maxFlat != 0 && flat != 0 && float64(abs64(flat)) <= maxFlat {
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fontSize += int(math.Ceil(maxFontGrowth * math.Sqrt(float64(abs64(flat))/maxFlat)))
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}
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// Determine node shape.
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shape := "box"
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if attrs != nil && attrs.Shape != "" {
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shape = attrs.Shape
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}
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// Create DOT attribute for node.
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attr := fmt.Sprintf(`label="%s" id="node%d" fontsize=%d shape=%s tooltip="%s (%s)" color="%s" fillcolor="%s"`,
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label, nodeID, fontSize, shape, node.Info.PrintableName(), cumValue,
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dotColor(float64(node.CumValue())/float64(abs64(b.config.Total)), false),
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dotColor(float64(node.CumValue())/float64(abs64(b.config.Total)), true))
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// Add on extra attributes if provided.
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if attrs != nil {
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// Make bold if specified.
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if attrs.Bold {
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attr += ` style="bold,filled"`
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}
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// Add peripheries if specified.
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if attrs.Peripheries != 0 {
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attr += fmt.Sprintf(` peripheries=%d`, attrs.Peripheries)
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}
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// Add URL if specified. target="_blank" forces the link to open in a new tab.
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if attrs.URL != "" {
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attr += fmt.Sprintf(` URL="%s" target="_blank"`, attrs.URL)
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}
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}
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fmt.Fprintf(b, "N%d [%s]\n", nodeID, attr)
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}
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// addNodelets generates the DOT boxes for the node tags if they exist.
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func (b *builder) addNodelets(node *Node, nodeID int) bool {
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var nodelets string
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// Populate two Tag slices, one for LabelTags and one for NumericTags.
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var ts []*Tag
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lnts := make(map[string][]*Tag)
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for _, t := range node.LabelTags {
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ts = append(ts, t)
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}
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for l, tm := range node.NumericTags {
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for _, t := range tm {
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lnts[l] = append(lnts[l], t)
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}
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}
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// For leaf nodes, print cumulative tags (includes weight from
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// children that have been deleted).
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// For internal nodes, print only flat tags.
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flatTags := len(node.Out) > 0
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// Select the top maxNodelets alphanumeric labels by weight.
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SortTags(ts, flatTags)
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if len(ts) > maxNodelets {
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ts = ts[:maxNodelets]
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}
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for i, t := range ts {
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w := t.CumValue()
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if flatTags {
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w = t.FlatValue()
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}
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if w == 0 {
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continue
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}
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weight := b.config.FormatValue(w)
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nodelets += fmt.Sprintf(`N%d_%d [label = "%s" id="N%d_%d" fontsize=8 shape=box3d tooltip="%s"]`+"\n", nodeID, i, t.Name, nodeID, i, weight)
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nodelets += fmt.Sprintf(`N%d -> N%d_%d [label=" %s" weight=100 tooltip="%s" labeltooltip="%s"]`+"\n", nodeID, nodeID, i, weight, weight, weight)
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if nts := lnts[t.Name]; nts != nil {
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nodelets += b.numericNodelets(nts, maxNodelets, flatTags, fmt.Sprintf(`N%d_%d`, nodeID, i))
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}
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}
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if nts := lnts[""]; nts != nil {
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nodelets += b.numericNodelets(nts, maxNodelets, flatTags, fmt.Sprintf(`N%d`, nodeID))
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}
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fmt.Fprint(b, nodelets)
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return nodelets != ""
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}
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func (b *builder) numericNodelets(nts []*Tag, maxNumNodelets int, flatTags bool, source string) string {
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nodelets := ""
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// Collapse numeric labels into maxNumNodelets buckets, of the form:
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// 1MB..2MB, 3MB..5MB, ...
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for j, t := range b.collapsedTags(nts, maxNumNodelets, flatTags) {
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w, attr := t.CumValue(), ` style="dotted"`
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if flatTags || t.FlatValue() == t.CumValue() {
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w, attr = t.FlatValue(), ""
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}
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if w != 0 {
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weight := b.config.FormatValue(w)
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nodelets += fmt.Sprintf(`N%s_%d [label = "%s" id="N%s_%d" fontsize=8 shape=box3d tooltip="%s"]`+"\n", source, j, t.Name, source, j, weight)
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nodelets += fmt.Sprintf(`%s -> N%s_%d [label=" %s" weight=100 tooltip="%s" labeltooltip="%s"%s]`+"\n", source, source, j, weight, weight, weight, attr)
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}
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}
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return nodelets
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}
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// addEdge generates a graph edge in DOT format.
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func (b *builder) addEdge(edge *Edge, from, to int, hasNodelets bool) {
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var inline string
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if edge.Inline {
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inline = `\n (inline)`
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}
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w := b.config.FormatValue(edge.WeightValue())
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attr := fmt.Sprintf(`label=" %s%s"`, w, inline)
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if b.config.Total != 0 {
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// Note: edge.weight > b.config.Total is possible for profile diffs.
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if weight := 1 + int(min64(abs64(edge.WeightValue()*100/b.config.Total), 100)); weight > 1 {
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attr = fmt.Sprintf(`%s weight=%d`, attr, weight)
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}
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if width := 1 + int(min64(abs64(edge.WeightValue()*5/b.config.Total), 5)); width > 1 {
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attr = fmt.Sprintf(`%s penwidth=%d`, attr, width)
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}
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attr = fmt.Sprintf(`%s color="%s"`, attr,
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dotColor(float64(edge.WeightValue())/float64(abs64(b.config.Total)), false))
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}
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arrow := "->"
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if edge.Residual {
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arrow = "..."
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}
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tooltip := fmt.Sprintf(`"%s %s %s (%s)"`,
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edge.Src.Info.PrintableName(), arrow, edge.Dest.Info.PrintableName(), w)
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attr = fmt.Sprintf(`%s tooltip=%s labeltooltip=%s`, attr, tooltip, tooltip)
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if edge.Residual {
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attr = attr + ` style="dotted"`
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}
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if hasNodelets {
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// Separate children further if source has tags.
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attr = attr + " minlen=2"
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}
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fmt.Fprintf(b, "N%d -> N%d [%s]\n", from, to, attr)
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}
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// dotColor returns a color for the given score (between -1.0 and
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// 1.0), with -1.0 colored red, 0.0 colored grey, and 1.0 colored
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// green. If isBackground is true, then a light (low-saturation)
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// color is returned (suitable for use as a background color);
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// otherwise, a darker color is returned (suitable for use as a
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// foreground color).
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func dotColor(score float64, isBackground bool) string {
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// A float between 0.0 and 1.0, indicating the extent to which
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// colors should be shifted away from grey (to make positive and
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// negative values easier to distinguish, and to make more use of
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// the color range.)
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const shift = 0.7
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// Saturation and value (in hsv colorspace) for background colors.
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const bgSaturation = 0.1
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const bgValue = 0.93
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// Saturation and value (in hsv colorspace) for foreground colors.
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const fgSaturation = 1.0
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const fgValue = 0.7
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// Choose saturation and value based on isBackground.
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var saturation float64
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var value float64
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if isBackground {
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saturation = bgSaturation
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value = bgValue
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} else {
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saturation = fgSaturation
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value = fgValue
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}
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// Limit the score values to the range [-1.0, 1.0].
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score = math.Max(-1.0, math.Min(1.0, score))
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// Reduce saturation near score=0 (so it is colored grey, rather than yellow).
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if math.Abs(score) < 0.2 {
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saturation *= math.Abs(score) / 0.2
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}
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// Apply 'shift' to move scores away from 0.0 (grey).
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if score > 0.0 {
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score = math.Pow(score, (1.0 - shift))
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}
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if score < 0.0 {
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score = -math.Pow(-score, (1.0 - shift))
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}
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var r, g, b float64 // red, green, blue
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if score < 0.0 {
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g = value
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r = value * (1 + saturation*score)
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} else {
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r = value
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g = value * (1 - saturation*score)
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}
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b = value * (1 - saturation)
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return fmt.Sprintf("#%02x%02x%02x", uint8(r*255.0), uint8(g*255.0), uint8(b*255.0))
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}
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func multilinePrintableName(info *NodeInfo) string {
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infoCopy := *info
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infoCopy.Name = ShortenFunctionName(infoCopy.Name)
|
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infoCopy.Name = strings.Replace(infoCopy.Name, "::", `\n`, -1)
|
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infoCopy.Name = strings.Replace(infoCopy.Name, ".", `\n`, -1)
|
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if infoCopy.File != "" {
|
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infoCopy.File = filepath.Base(infoCopy.File)
|
||||
}
|
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return strings.Join(infoCopy.NameComponents(), `\n`) + `\n`
|
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}
|
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|
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// collapsedTags trims and sorts a slice of tags.
|
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func (b *builder) collapsedTags(ts []*Tag, count int, flatTags bool) []*Tag {
|
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ts = SortTags(ts, flatTags)
|
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if len(ts) <= count {
|
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return ts
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}
|
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|
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tagGroups := make([][]*Tag, count)
|
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for i, t := range (ts)[:count] {
|
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tagGroups[i] = []*Tag{t}
|
||||
}
|
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for _, t := range (ts)[count:] {
|
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g, d := 0, tagDistance(t, tagGroups[0][0])
|
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for i := 1; i < count; i++ {
|
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if nd := tagDistance(t, tagGroups[i][0]); nd < d {
|
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g, d = i, nd
|
||||
}
|
||||
}
|
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tagGroups[g] = append(tagGroups[g], t)
|
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}
|
||||
|
||||
var nts []*Tag
|
||||
for _, g := range tagGroups {
|
||||
l, w, c := b.tagGroupLabel(g)
|
||||
nts = append(nts, &Tag{
|
||||
Name: l,
|
||||
Flat: w,
|
||||
Cum: c,
|
||||
})
|
||||
}
|
||||
return SortTags(nts, flatTags)
|
||||
}
|
||||
|
||||
func tagDistance(t, u *Tag) float64 {
|
||||
v, _ := measurement.Scale(u.Value, u.Unit, t.Unit)
|
||||
if v < float64(t.Value) {
|
||||
return float64(t.Value) - v
|
||||
}
|
||||
return v - float64(t.Value)
|
||||
}
|
||||
|
||||
func (b *builder) tagGroupLabel(g []*Tag) (label string, flat, cum int64) {
|
||||
if len(g) == 1 {
|
||||
t := g[0]
|
||||
return measurement.Label(t.Value, t.Unit), t.FlatValue(), t.CumValue()
|
||||
}
|
||||
min := g[0]
|
||||
max := g[0]
|
||||
df, f := min.FlatDiv, min.Flat
|
||||
dc, c := min.CumDiv, min.Cum
|
||||
for _, t := range g[1:] {
|
||||
if v, _ := measurement.Scale(t.Value, t.Unit, min.Unit); int64(v) < min.Value {
|
||||
min = t
|
||||
}
|
||||
if v, _ := measurement.Scale(t.Value, t.Unit, max.Unit); int64(v) > max.Value {
|
||||
max = t
|
||||
}
|
||||
f += t.Flat
|
||||
df += t.FlatDiv
|
||||
c += t.Cum
|
||||
dc += t.CumDiv
|
||||
}
|
||||
if df != 0 {
|
||||
f = f / df
|
||||
}
|
||||
if dc != 0 {
|
||||
c = c / dc
|
||||
}
|
||||
|
||||
// Tags are not scaled with the selected output unit because tags are often
|
||||
// much smaller than other values which appear, so the range of tag sizes
|
||||
// sometimes would appear to be "0..0" when scaled to the selected output unit.
|
||||
return measurement.Label(min.Value, min.Unit) + ".." + measurement.Label(max.Value, max.Unit), f, c
|
||||
}
|
||||
|
||||
func min64(a, b int64) int64 {
|
||||
if a < b {
|
||||
return a
|
||||
}
|
||||
return b
|
||||
}
|
Reference in New Issue
Block a user