- The basic syntax of the Triton programming language
- The best practices for creating PyTorch custom operators using the :code:`triton.kernel` Python API
- The best practices for validating and benchmarking custom ops against native reference implementations
.. GENERATED FROM PYTHON SOURCE LINES 12-51
Compute Kernel
--------------------------
Each compute kernel is declared using the :code:`__global__` attribute, and executed many times in parallel
on different chunks of data (See the `Single Program, Multiple Data <(https://en.wikipedia.org/wiki/SPMD>`_)
programming model for more details).
.. code-block:: C
__global__ void add(float* z, float* x, float* y, int N){
// The `get_program_id(i)` returns the i-th coordinate
// of the program in the overaching SPMD context
// (a.k.a launch grid). This is what allows us to process
// different chunks of data in parallel.
// For those similar with CUDA, `get_program_id({0,1,2})`
// is similar to blockIdx.{x,y,z}
int pid = get_program_id(0);
// In Triton, arrays are first-class citizen. In other words,
// they are primitives data-types and are -- contrary to C and
// CUDA -- not implemented as pointers to contiguous chunks of
// memory.
// In the few lines below, we create an array of `BLOCK` pointers
// whose memory values are, e.g.:
// [z + pid*BLOCK + 0, z + pid*BLOCK + 1, ..., z + pid*BLOCK + BLOCK - 1]
// Note: here BLOCK is expected to be a pre-processor macro defined at compile-time
int offset[BLOCK] = pid * BLOCK + 0 ... BLOCK;
float* pz [BLOCK] = z + offset;
float* px [BLOCK] = x + offset;
float* py [BLOCK] = y + offset;
// Simple element-wise control-flow for load/store operations can
// be achieved using the the ternary operator `cond ? val_true : val_false`
// or the conditional dereferencing operator `*?(cond)ptr
// Here, we make sure that we do not access memory out-of-bounds when we
// write-back `z`
bool check[BLOCK] = offset < N;
*?(check)pz = *?(check)px + *?(check)py;
}
The existence of arrays as a primitive data-type for Triton comes with a number of advantages that are highlighted in the `MAPL'2019 Triton paper <http://www.eecs.harvard.edu/~htk/publication/2019-mapl-tillet-kung-cox.pdf>`_.
The only thing that matters when it comes to Triton and Torch is the :code:`triton.kernel` class. This allows you to transform the above C-like function into a callable python object that can be used to modify :code:`torch.tensor` objects. To create a :code:`triton.kernel`, you only need three things:
- :code:`source: string`: the source-code of the kernel you want to create
- :code:`device: torch.device`: the device you want to compile this code for
- :code:`defines: dict`: the set of macros that you want the pre-processor to `#define` for you
.. GENERATED FROM PYTHON SOURCE LINES 60-125
.. code-block:: default
import torch
import triton
# source-code for Triton compute kernel
# here we just copy-paste the above code without the extensive comments.
# you may prefer to store it in a .c file and load it from there instead.
_src = """
__global__ void add(float* z, float* x, float* y, int N){
// program id
int pid = get_program_id(0);
// create arrays of pointers
int offset[BLOCK] = pid * BLOCK + 0 ... BLOCK;
float* pz[BLOCK] = z + offset;
float* px[BLOCK] = x + offset;
float* py[BLOCK] = y + offset;
// bounds checking
bool check[BLOCK] = offset < N;
// write-back
*?(check)pz = *?(check)px + *?(check)py;
}
"""
# This function returns a callable `triton.kernel` object created from the above source code.
# For portability, we maintain a cache of kernels for different `torch.device`