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triton/include/isaac/types.h

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/*
* Copyright (c) 2015, PHILIPPE TILLET. All rights reserved.
*
* This file is part of ISAAC.
*
* ISAAC is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#ifndef ISAAC_TYPES_H
#define ISAAC_TYPES_H
#include <algorithm>
#include <vector>
#include <cstddef>
#include "isaac/defines.h"
namespace isaac
{
typedef long long int_t;
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static const int_t start = 0;
static const int_t end = -1;
static const int_t newaxis = 1;
struct slice
{
// slice(int_t _start) : start(_start), end(_start + 1), stride(1){}
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slice(int_t _start, int_t _end, int_t _stride = 1) : start(_start), end(_end), stride(_stride) { }
int_t size(int_t bound) const
{
int_t effective_end = (end < 0)?bound - std::abs(end + 1):end;
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return (effective_end - start)/stride;
}
int_t start;
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int_t end;
int_t stride;
};
static const slice all = slice{start, end, 1};
}
#endif