[Triton-MLIR][BACKEND] Port the mma<v1> conversion (#815)
This PR does - port the mma<v1> related code, and support dot conversion and convert_layout[shared->dot_op<mma<v1>>] - add a lit test for dot v1
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@@ -738,3 +738,28 @@ module attributes {"triton_gpu.num-warps" = 4 : i32} {
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return
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}
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}
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// -----
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#blocked = #triton_gpu.blocked<{sizePerThread = [1, 4], threadsPerWarp = [2, 16], warpsPerCTA = [1, 4], order = [1, 0]}>
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#shared = #triton_gpu.shared<{vec = 1, perPhase = 1, maxPhase = 1, order = [1, 0]}>
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#mma = #triton_gpu.mma<{version = 1, warpsPerCTA = [2, 2]}>
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#dot_operand_a = #triton_gpu.dot_op<{opIdx=0, parent=#mma}>
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#dot_operand_b = #triton_gpu.dot_op<{opIdx=1, parent=#mma}>
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module attributes {"triton_gpu.num-warps" = 4 : i32} {
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func @matmul884_kernel_dot_operand_layout(%ptr:!tt.ptr<f32> {tt.divisibility = 16 : i32},
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%a:tensor<128x32xf16, #shared>, %b:tensor<32x256xf16, #shared>) {
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%cst = arith.constant dense<0.000000e+00> : tensor<128x256xf32, #mma>
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// CHECK: ldmatrix.sync.aligned.m8n8.x4.shared.b16
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%a_mat = triton_gpu.convert_layout %a : (tensor<128x32xf16, #shared>) -> tensor<128x32xf16, #dot_operand_a>
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%b_mat = triton_gpu.convert_layout %b : (tensor<32x256xf16, #shared>) -> tensor<32x256xf16, #dot_operand_b>
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%28 = tt.dot %a_mat, %b_mat, %cst {allowTF32 = true, transA = false, transB = false} : tensor<128x32xf16, #dot_operand_a> * tensor<32x256xf16, #dot_operand_b> -> tensor<128x256xf32, #mma>
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// TODO[goostavz]: uncomment the following lines after convert_layout[mma<v1> -> blocked] is ready.
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// %38 = triton_gpu.convert_layout %28 : (tensor<128x256xf32, #mma>) -> tensor<128x256xf32, #blocked>
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// %30 = tt.splat %ptr : (!tt.ptr<f32>) -> tensor<128x1x!tt.ptr<f32>, #blocked>
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// %36 = tt.broadcast %30 : (tensor<128x1x!tt.ptr<f32>, #blocked>) -> tensor<128x256x!tt.ptr<f32>, #blocked>
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// tt.store %36, %38 : tensor<128x256xf32, #blocked>
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return
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}
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}
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