rename sharded_layout => blocked_layout
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@@ -48,8 +48,8 @@ And the associated TritonGPU MLIR
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);
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}
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def TritonGPUShardedEncodingAttr : TritonGPU_Attr<"TritonGPUShardedEncoding"> {
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let mnemonic = "sharded_layout";
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def TritonGPUBlockedEncodingAttr : TritonGPU_Attr<"TritonGPUBlockedEncoding"> {
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let mnemonic = "blocked_layout";
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let description = [{
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An encoding where each warp owns a contiguous portion of the target tensor. This is typically the kind of data layout
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@@ -74,7 +74,7 @@ size } ....
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A_{63, 0}[T60] A_{63, 1}[T60] ... A_{63, 6}[T63] A_{63, 7}[T63] A_{63, 8}[T60] A_{63, 9}[T60] ... A_{63, 14}[T63] A_{63, 15}[T63]
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And the associated TritonGPU MLIR
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#LAYOUT = #triton_gpu.sharded_layout<{
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#LAYOUT = #triton_gpu.blocked_layout<{
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threadTileSize = {2, 2}
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blockTileSize = {32, 8}
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}>
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