#include "triton/Dialect/TritonGPU/IR/Dialect.h" #include "triton/Dialect/TritonGPU/Transforms/Passes.h" using namespace mlir; #define GEN_PASS_CLASSES #include "triton/Dialect/TritonGPU/Transforms/Passes.h.inc" namespace { struct PipelinePass : public TritonGPUPipelineBase { void runOnOperation() override { getOperation()->walk([&](scf::ForOp forOp) { }); } }; } // anonymous namespace std::unique_ptr mlir::createTritonGPUPipelinePass() { return std::make_unique(); }