#include #include "isaac/driver/buffer.h" #include "isaac/driver/backend.h" #include "helpers/ocl/infos.hpp" namespace isaac { namespace driver { Buffer::Buffer(cl_mem buffer, bool take_ownership) : backend_(OPENCL), context_(backend::contexts::import(ocl::info(buffer))), size_(ocl::info(buffer)), h_(backend_, take_ownership) { h_.cl() = buffer; } Buffer::Buffer(Context const & context, size_t size) : backend_(context.backend_), context_(context), size_(size), h_(backend_, true) { switch(backend_) { case CUDA: cuda::check(dispatch::cuMemAlloc(&h_.cu(), size)); break; case OPENCL: cl_int err; h_.cl() = dispatch::clCreateBuffer(context.h_.cl(), CL_MEM_READ_WRITE, size, NULL, &err); ocl::check(err); break; default: throw; } } size_t Buffer::size() const { return size_; } Context const & Buffer::context() const { return context_; } bool Buffer::operator==(Buffer const & other) const { return h_==other.h_; } bool Buffer::operator<(Buffer const & other) const { return h_