/* * Copyright (c) 2015, PHILIPPE TILLET. All rights reserved. * * This file is part of ISAAC. * * ISAAC is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301 USA */ #include #include "isaac/random/rand.h" namespace isaac { namespace random { template array rand(tuple const & shape, driver::Context const & context) { std::random_device rd; std::mt19937 mt(rd()); std::uniform_real_distribution<> rng(0, 1); std::vector data(prod(shape)); for(size_t i = 0 ; i < data.size() ; ++i) data[i] = rng(mt); return array(shape, data, context); } #define INSTANTIATE(T) template array rand(tuple const &, driver::Context const & context); INSTANTIATE(float) INSTANTIATE(double) #undef INSTANTIATE } }