Correct the Load/Store Op's vector size with the mask's alignment correctly considered. Some cases: ```mlir // num_warp = 2 // block_size = 128 func @vecadd_mask_align_16(%a_ptr: !tt.ptr<f32> {tt.divisibility = 16 : i32}, %b_ptr: !tt.ptr<f32> {tt.divisibility = 16 : i32}, %out_ptr: !tt.ptr<f32> {tt.divisibility = 16 : i32}, %n_elements: i32 {tt.divisibility = 16 : i32}) { // mask = make_range(128) < n_element } ``` This should get the vec=2 `ld`/`st` instructions. While the following example ```mlir // num_warp = 2 // block_size = 128 func @vecadd_mask_align_16(%a_ptr: !tt.ptr<f32> {tt.divisibility = 16 : i32}, %b_ptr: !tt.ptr<f32> {tt.divisibility = 16 : i32}, %out_ptr: !tt.ptr<f32> {tt.divisibility = 16 : i32}, %n_elements: i32) { // mask = make_range(128) < n_element } ``` it should get the vec=1 `ld`/`st` instructions.
The file is empty.