These environments all involve toy games based around physics control, using [box2d](https://box2d.org/) based physics and PyGame-based rendering. These environments were contributed back in the early days of OpenAI Gym by Oleg Klimov, and have become popular toy benchmarks ever since. All environments are highly configurable via arguments specified in each environment's documentation.
[SWIG](https://swig.org/) is necessary for building the wheel for [box2d-py](https://pypi.org/project/box2d-py/), the Python package that provides bindings to box2d.