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Gymnasium/tests/wrappers/test_frame_stack.py

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import pytest
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pytest.importorskip("gym.envs.atari")
import numpy as np
import gym
from gym.wrappers import FrameStack
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try:
import lz4
except ImportError:
lz4 = None
@pytest.mark.parametrize("env_id", ["CartPole-v1", "Pendulum-v1", "Pong-v0"])
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@pytest.mark.parametrize("num_stack", [2, 3, 4])
@pytest.mark.parametrize(
"lz4_compress",
[
pytest.param(
True,
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marks=pytest.mark.skipif(
lz4 is None, reason="Need lz4 to run tests with compression"
),
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),
False,
],
)
def test_frame_stack(env_id, num_stack, lz4_compress):
env = gym.make(env_id)
shape = env.observation_space.shape
env = FrameStack(env, num_stack, lz4_compress)
assert env.observation_space.shape == (num_stack,) + shape
assert env.observation_space.dtype == env.env.observation_space.dtype
dup = gym.make(env_id)
Seeding update (#2422) * Ditch most of the seeding.py and replace np_random with the numpy default_rng. Let's see if tests pass * Updated a bunch of RNG calls from the RandomState API to Generator API * black; didn't expect that, did ya? * Undo a typo * blaaack * More typo fixes * Fixed setting/getting state in multidiscrete spaces * Fix typo, fix a test to work with the new sampling * Correctly (?) pass the randomly generated seed if np_random is called with None as seed * Convert the Discrete sample to a python int (as opposed to np.int64) * Remove some redundant imports * First version of the compatibility layer for old-style RNG. Mainly to trigger tests. * Removed redundant f-strings * Style fixes, removing unused imports * Try to make tests pass by removing atari from the dockerfile * Try to make tests pass by removing atari from the setup * Try to make tests pass by removing atari from the setup * Try to make tests pass by removing atari from the setup * First attempt at deprecating `env.seed` and supporting `env.reset(seed=seed)` instead. Tests should hopefully pass but throw up a million warnings. * black; didn't expect that, didya? * Rename the reset parameter in VecEnvs back to `seed` * Updated tests to use the new seeding method * Removed a bunch of old `seed` calls. Fixed a bug in AsyncVectorEnv * Stop Discrete envs from doing part of the setup (and using the randomness) in init (as opposed to reset) * Add explicit seed to wrappers reset * Remove an accidental return * Re-add some legacy functions with a warning. * Use deprecation instead of regular warnings for the newly deprecated methods/functions
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obs = env.reset(seed=0)
dup_obs = dup.reset(seed=0)
assert np.allclose(obs[-1], dup_obs)
for _ in range(num_stack ** 2):
action = env.action_space.sample()
dup_obs, _, _, _ = dup.step(action)
obs, _, _, _ = env.step(action)
assert np.allclose(obs[-1], dup_obs)
assert len(obs) == num_stack