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Add MarsExplorer (https://github.com/dimikout3/MarsExplorer), a third party environment (#2389)
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@@ -149,7 +149,7 @@ Learn more here: https://github.com/Rohan138/gym-legacy-toytext
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### gym-spoof
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Spoof, otherwise known as "The 3-coin game", is a multi-agent (2 player), imperfect-information, zero-sum game.
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Spoof, otherwise known as "The 3-coin game", is a multi-agent (2 player), imperfect-information, zero-sum game.
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Learn more here: https://github.com/MouseAndKeyboard/gym-spoof
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@@ -177,7 +177,7 @@ Learn more here: https://github.com/222464/PGE
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### gym-inventory: Inventory Control Environments
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gym-inventory is a single agent domain featuring discrete state and action spaces that an AI agent might encounter in inventory control problems.
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gym-inventory is a single agent domain featuring discrete state and action spaces that an AI agent might encounter in inventory control problems.
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Learn more here: https://github.com/paulhendricks/gym-inventory
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@@ -189,7 +189,7 @@ rendering tool.
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Learn more here: https://github.com/erlerobot/gym-gazebo/
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### gym-maze: 2D maze environment
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A simple 2D maze environment where an agent finds its way from the start position to the goal.
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A simple 2D maze environment where an agent finds its way from the start position to the goal.
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Learn more here: https://github.com/tuzzer/gym-maze/
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@@ -205,7 +205,7 @@ A minimalistic gridworld environment. Seeks to minimize software dependencies, b
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Learn more here: https://github.com/maximecb/gym-minigrid
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### gym-miniworld: Minimalistic 3D Interior Environment Simulator
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### gym-miniworld: Minimalistic 3D Interior Environment Simulator
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MiniWorld is a minimalistic 3D interior environment simulator for reinforcement learning & robotics research. It can be used to simulate environments with rooms, doors, hallways and various objects (eg: office and home environments, mazes). MiniWorld can be seen as an alternative to VizDoom or DMLab. It is written 100% in Python and designed to be easily modified or extended.
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@@ -224,7 +224,7 @@ A lane-following simulator built for the [Duckietown](http://duckietown.org/) pr
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Learn more here: https://github.com/duckietown/gym-duckietown
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### GymFC: A flight control tuning and training framework
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### GymFC: A flight control tuning and training framework
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GymFC is a modular framework for synthesizing neuro-flight controllers. The
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architecture integrates digital twinning concepts to provide seamless transfer
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@@ -244,7 +244,7 @@ Learn more here: https://github.com/AminHP/gym-anytrading
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An implementation of the board game Go
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Learn more here: https://github.com/aigagror/GymGo
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Learn more here: https://github.com/aigagror/GymGo
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### gym-electric-motor: Intelligent control of electric drives
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@@ -276,7 +276,7 @@ gym-carla provides a gym wrapper for the [CARLA simulator](http://carla.org/), w
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Learn more here: https://github.com/cjy1992/gym-carla
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### openmodelica-microgrid-gym: Intelligent control of microgrids
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### openmodelica-microgrid-gym: Intelligent control of microgrids
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The OpenModelica Microgrid Gym (OMG) package is a software toolbox for the simulation and control optimization of microgrids based on energy conversion by power electronic converters.
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@@ -302,7 +302,7 @@ Learn more here: https://github.com/addy1997/Gridworld
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### gym-goddard: Goddard's Rocket Problem
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An environment for simulating the classical optimal control problem where the thrust of a vertically ascending rocket shall be determined such that it reaches the maximum possible altitude, while being subject to varying aerodynamic drag, gravity and mass.
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An environment for simulating the classical optimal control problem where the thrust of a vertically ascending rocket shall be determined such that it reaches the maximum possible altitude, while being subject to varying aerodynamic drag, gravity and mass.
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Learn more here: https://github.com/osannolik/gym-goddard
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@@ -382,13 +382,13 @@ Learn more here: https://github.com/zuoxingdong/gym-recsys
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### QASGym: gym environment for Quantum Architecture Search (QAS)
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This a list of environments for quantum architecture search following the description in [Quantum Architecture Search via Deep Reinforcement Learning](https://arxiv.org/abs/2104.07715). The agent design the quantum circuit by taking actions in the environment. Each action corresponds to a gate applied on some wires. The goal is to build a circuit U such that generates the target n-qubit quantum state that belongs to the environment and hidden from the agent. The circuits are built using [Google QuantumAI Cirq](https://quantumai.google/cirq).
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This a list of environments for quantum architecture search following the description in [Quantum Architecture Search via Deep Reinforcement Learning](https://arxiv.org/abs/2104.07715). The agent design the quantum circuit by taking actions in the environment. Each action corresponds to a gate applied on some wires. The goal is to build a circuit U such that generates the target n-qubit quantum state that belongs to the environment and hidden from the agent. The circuits are built using [Google QuantumAI Cirq](https://quantumai.google/cirq).
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Learn more here: https://github.com/qdevpsi3/quantum-arch-search
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### robo-gym: Environments for Real and Simulated Robots
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robo-gym provides a collection of reinforcement learning environments involving robotic tasks applicable in both simulation and real world robotics.
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robo-gym provides a collection of reinforcement learning environments involving robotic tasks applicable in both simulation and real world robotics.
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Learn more here: https://github.com/jr-robotics/robo-gym
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@@ -428,3 +428,9 @@ Learn more here: https://github.com/dynamik1703/gym_longicontrol
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PyBullet-based CartPole and Quadrotor environments—with [CasADi](https://web.casadi.org) (symbolic) *a priori* dynamics and constraints—for learning-based control and model-based reinforcement learning.
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Learn more here: https://github.com/utiasDSL/safe-control-gym
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### MarsExplorer: Deep Reinforcement Learning for Extraterrestrial Exploration
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Mars Explorer is an openai-gym compatible environment designed and developed as an initial endeavor to bridge the gap between powerful Deep Reinforcement Learning methodologies and the problem of exploration/coverage of an unknown terrain.
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Learn more here: https://github.com/dimikout3/MarsExplorer
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