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Add gym-cellular-automata to third-party envs, reorder by stars (#412)
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@@ -66,12 +66,12 @@ Highly scalable and customizable Safe Reinforcement Learning library.
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Supported fork of [gym-retro](https://openai.com/research/gym-retro): turn classic video games into Gymnasium environments.
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### [flappy-bird-gymnasium: A Flappy Bird environment for Gymnasium](https://github.com/markub3327/flappy-bird-gymnasium)
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### [gym-cellular-automata: Cellular Automata environments](https://github.com/elbecerrasoto/gym-cellular-automata)
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A simple environment for single-agent reinforcement learning algorithms on a clone of [Flappy Bird](https://en.wikipedia.org/wiki/Flappy_Bird), the hugely popular arcade-style mobile game. Both state and pixel observation environments are available.
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Environments where the agent interacts with _Cellular Automata_ by changing its cell states.
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### [gym-saturation: Environments used to prove theorems](https://github.com/inpefess/gym-saturation)
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@@ -87,6 +87,13 @@ An environment for guiding automated theorem provers based on saturation algorit
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An environment to easily implement discrete MDPs as gym environments. Turn a set of matrices (`P_0(s)`, `P(s'| s, a)` and `R(s', s, a)`) into a gym environment that represents the discrete MDP ruled by these dynamics.
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### [flappy-bird-gymnasium: A Flappy Bird environment for Gymnasium](https://github.com/markub3327/flappy-bird-gymnasium)
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A simple environment for single-agent reinforcement learning algorithms on a clone of [Flappy Bird](https://en.wikipedia.org/wiki/Flappy_Bird), the hugely popular arcade-style mobile game. Both state and pixel observation environments are available.
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## Third-Party Environments using Gym
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There are a large number of third-party environments using various versions of [Gym](https://github.com/openai/gym).
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@@ -185,10 +192,6 @@ Reinforcement learning environments for compiler optimization tasks, such as LLV
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Configurable reinforcement learning environments for testing generalization, e.g. CartPole with variable pole lengths or Brax robots with different ground frictions.
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### [gym-cellular-automata: Cellular Automata environments](https://github.com/elbecerrasoto/gym-cellular-automata)
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Environments where the agent interacts with _Cellular Automata_ by changing its cell states.
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### [gym-sokoban: 2D Transportation Puzzles](https://github.com/mpSchrader/gym-sokoban)
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The environment consists of transportation puzzles in which the player's goal is to push all boxes to the warehouse's storage locations.
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