Files
Gymnasium/docs/creating_environments.md
Ariel Kwiatkowski c364506710 Seeding update (#2422)
* Ditch most of the seeding.py and replace np_random with the numpy default_rng. Let's see if tests pass

* Updated a bunch of RNG calls from the RandomState API to Generator API

* black; didn't expect that, did ya?

* Undo a typo

* blaaack

* More typo fixes

* Fixed setting/getting state in multidiscrete spaces

* Fix typo, fix a test to work with the new sampling

* Correctly (?) pass the randomly generated seed if np_random is called with None as seed

* Convert the Discrete sample to a python int (as opposed to np.int64)

* Remove some redundant imports

* First version of the compatibility layer for old-style RNG. Mainly to trigger tests.

* Removed redundant f-strings

* Style fixes, removing unused imports

* Try to make tests pass by removing atari from the dockerfile

* Try to make tests pass by removing atari from the setup

* Try to make tests pass by removing atari from the setup

* Try to make tests pass by removing atari from the setup

* First attempt at deprecating `env.seed` and supporting `env.reset(seed=seed)` instead. Tests should hopefully pass but throw up a million warnings.

* black; didn't expect that, didya?

* Rename the reset parameter in VecEnvs back to `seed`

* Updated tests to use the new seeding method

* Removed a bunch of old `seed` calls.

Fixed a bug in AsyncVectorEnv

* Stop Discrete envs from doing part of the setup (and using the randomness) in init (as opposed to reset)

* Add explicit seed to wrappers reset

* Remove an accidental return

* Re-add some legacy functions with a warning.

* Use deprecation instead of regular warnings for the newly deprecated methods/functions
2021-12-08 16:14:15 -05:00

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Markdown

# How to create new environments for Gym
* Create a new repo called gym-foo, which should also be a PIP package.
* A good example is https://github.com/openai/gym-soccer.
* It should have at least the following files:
```sh
gym-foo/
README.md
setup.py
gym_foo/
__init__.py
envs/
__init__.py
foo_env.py
foo_extrahard_env.py
```
* `gym-foo/setup.py` should have:
```python
from setuptools import setup
setup(name='gym_foo',
version='0.0.1',
install_requires=['gym'] # And any other dependencies foo needs
)
```
* `gym-foo/gym_foo/__init__.py` should have:
```python
from gym.envs.registration import register
register(
id='foo-v0',
entry_point='gym_foo.envs:FooEnv',
)
register(
id='foo-extrahard-v0',
entry_point='gym_foo.envs:FooExtraHardEnv',
)
```
* `gym-foo/gym_foo/envs/__init__.py` should have:
```python
from gym_foo.envs.foo_env import FooEnv
from gym_foo.envs.foo_extrahard_env import FooExtraHardEnv
```
* `gym-foo/gym_foo/envs/foo_env.py` should look something like:
```python
from typing import Optional
import gym
from gym import error, spaces, utils
from gym.utils import seeding
class FooEnv(gym.Env):
metadata = {'render.modes': ['human']}
def __init__(self):
...
def step(self, action):
...
def reset(self, seed: Optional[int] = None):
super().reset(seed=seed)
...
def render(self, mode='human'):
...
def close(self):
...
```
* After you have installed your package with `pip install -e gym-foo`, you can create an instance of the environment with `gym.make('gym_foo:foo-v0')`