use double quotes for all string literals in waypoints

This commit is contained in:
Quincy Larson
2015-08-13 15:32:40 -07:00
parent 2711664505
commit 3f05565739
4 changed files with 1000 additions and 1000 deletions

View File

@ -38,7 +38,7 @@
"For now let's modify our <code>welcomeToBooleans</code>function so that it will return <code>true</code>instead of <code>false</code>when the run button is clicked"
],
"tests": [
"assert(typeof(welcomeToBooleans())=='boolean', 'The value returned by welcomeToBooleans() should be a boolean value. (true of false)');",
"assert(typeof(welcomeToBooleans())==\"boolean\", 'The value returned by welcomeToBooleans() should be a boolean value. (true of false)');",
"assert(welcomeToBooleans() == true, 'The value returned by welcomeToBooleans() should be true');"
],
"challengeSeed": [
@ -65,7 +65,7 @@
"Look at the <code>ourName</code> example if you get stuck."
],
"tests": [
"assert((function(){/**/if(typeof(myName) !== 'undefined' && typeof(myName) == 'string' && myName.length > 0){return(true);}else{return(false);}/**/})(), 'myName should be a string that contains at least one character in it');"
"assert((function(){/**/if(typeof(myName) !== \"undefined\" && typeof(myName) == \"string\" && myName.length > 0){return(true);}else{return(false);}/**/})(), 'myName should be a string that contains at least one character in it');"
],
"challengeSeed": [
"// var ourName = \"Free Code Camp\";",
@ -74,7 +74,7 @@
"// We use this to show you the value of your variable in your output box.",
"// We'll learn about functions soon.",
"",
"if(typeof(myName) !== 'undefined'){(function(v){return(v);})(myName);}"
"if(typeof(myName) !== \"undefined\"){(function(v){return(v);})(myName);}"
],
"type": "waypoint",
"challengeType": 1
@ -89,8 +89,8 @@
"You can assign these variables to be equal to your first and last names respectively."
],
"tests": [
"assert((function(){if(typeof(myFirstName) !== 'undefined' && typeof(myFirstName) == 'string' && myFirstName.length > 0){return(true);}else{return(false);}})(), 'myFirstName should be a string with a least one character in it');",
"assert((function(){if(typeof(myLastName) !== 'undefined' && typeof(myLastName) == 'string' && myLastName.length > 0){return(true);}else{return(false);}})(), 'myLastName should be a string with a least one character in it');"
"assert((function(){if(typeof(myFirstName) !== \"undefined\" && typeof(myFirstName) == \"string\" && myFirstName.length > 0){return(true);}else{return(false);}})(), 'myFirstName should be a string with a least one character in it');",
"assert((function(){if(typeof(myLastName) !== \"undefined\" && typeof(myLastName) == \"string\" && myLastName.length > 0){return(true);}else{return(false);}})(), 'myLastName should be a string with a least one character in it');"
],
"challengeSeed": [
"// ourName = \"Free Code Camp\";",
@ -101,7 +101,7 @@
"// You can ignore this.",
"// We use this to show you the value of your variable in your output box.",
"// We'll learn about functions soon.",
"if(typeof(myFirstName) !== 'undefined' && typeof(myLastName) !== 'undefined'){(function(y,z){return(y + ', ' + z);})(myFirstName, myLastName);}"
"if(typeof(myFirstName) !== \"undefined\" && typeof(myLastName) !== \"undefined\"){(function(y,z){return(y + ', ' + z);})(myFirstName, myLastName);}"
],
"type": "waypoint",
"challengeType": 1
@ -115,7 +115,7 @@
"For example, if we created a variable <code>var firstName = \"Julie\"</code>, we could find out how long the string \"Julie\" is by using the <code>firstName.length</code> property."
],
"tests": [
"assert((function(){if(typeof(lastNameLength) != 'undefined' && typeof(lastNameLength) == 'number' && lastNameLength == 4){return(true);}else{return(false);}})(), 'lastNameLength should be equal to four')",
"assert((function(){if(typeof(lastNameLength) != \"undefined\" && typeof(lastNameLength) == \"number\" && lastNameLength == 4){return(true);}else{return(false);}})(), 'lastNameLength should be equal to four')",
"assert((function(){if(editor.getValue().match(/\\.length/gi) && editor.getValue().match(/\\.length/gi).length >= 2 && editor.getValue().match(/var lastNameLength \\= 0;/gi) && editor.getValue().match(/var lastNameLength \\= 0;/gi).length >= 1){return(true);}else{return(false);}})(), 'You should be getting the length of <code>lastName</code> by using <code>.length</code> like this: <code>lastName.length</code>');"
],
"challengeSeed": [
@ -134,7 +134,7 @@
"// You can ignore this.",
"// We use this to show you the value of your variable in your output box.",
"// We'll learn about functions soon.",
"if(typeof(lastNameLength) != 'undefined'){(function(v){return(v);})(lastNameLength);}"
"if(typeof(lastNameLength) != \"undefined\"){(function(v){return(v);})(lastNameLength);}"
],
"type": "waypoint",
"challengeType": 1
@ -151,7 +151,7 @@
"Try looking at the <code>firstLetterOfFirstName</code> variable declaration if you get stuck."
],
"tests": [
"assert((function(){if(typeof(firstLetterOfLastName) != 'undefined' && editor.getValue().match(/\\[0\\]/gi) && typeof(firstLetterOfLastName) == 'string' && firstLetterOfLastName == 'C'){return(true);}else{return(false);}})(), 'The first letter of firstLetterOfLastName should be a C');"
"assert((function(){if(typeof(firstLetterOfLastName) != \"undefined\" && editor.getValue().match(/\\[0\\]/gi) && typeof(firstLetterOfLastName) == \"string\" && firstLetterOfLastName == \"C\"){return(true);}else{return(false);}})(), 'The first letter of firstLetterOfLastName should be a C');"
],
"challengeSeed": [
"var firstLetterOfLastName = \"\"",
@ -185,7 +185,7 @@
"Try looking at the <code>secondLetterOfFirstName</code> variable declaration if you get stuck."
],
"tests": [
"assert(thirdLetterOfLastName == 'e', 'The third last letter of lastName should be an e');"
"assert(thirdLetterOfLastName == \"e\", 'The third last letter of lastName should be an e');"
],
"challengeSeed": [
"var firstName = \"Madeline\";",
@ -217,7 +217,7 @@
"Try looking at the <code>lastLetterOfLastName</code> variable declaration if you get stuck."
],
"tests": [
"assert(lastLetterOfLastName == 'n', 'lastLetterOfLastName should be <code>n</code>');",
"assert(lastLetterOfLastName == \"n\", 'lastLetterOfLastName should be <code>n</code>');",
"assert(editor.getValue().match(/\\.length/g), 'You have to use .length to get the last letter');"
],
"challengeSeed": [
@ -247,7 +247,7 @@
"Try looking at the <code>lastLetterOfLastName</code> variable declaration if you get stuck."
],
"tests": [
"assert(secondToLastLetterOfLastName == 'e', 'secondToLastLetterOfLastName should be e');",
"assert(secondToLastLetterOfLastName == \"e\", 'secondToLastLetterOfLastName should be e');",
"assert(editor.getValue().match(/\\.length/g), 'You have to use .length to get the third last letter');"
],
"challengeSeed": [
@ -366,7 +366,7 @@
"Let's create a variable <code>myDecimal</code> and give it a decimal value."
],
"tests": [
"assert((function(){if(typeof(myDecimal) != 'undefined' && typeof(myDecimal) == 'number' && editor.getValue().match(/\\./g).length >=2){return(true);}else{return(false);}})(), 'myDecimal should be a decimal point number');"
"assert((function(){if(typeof(myDecimal) != \"undefined\" && typeof(myDecimal) == \"number\" && editor.getValue().match(/\\./g).length >=2){return(true);}else{return(false);}})(), 'myDecimal should be a decimal point number');"
],
"challengeSeed": [
"//var ourDecimal = 5.7",
@ -375,7 +375,7 @@
"",
"",
"",
"(function(){if(typeof(myDecimal) != 'undefined'){return(myDecimal);}})();"
"(function(){if(typeof(myDecimal) != \"undefined\"){return(myDecimal);}})();"
],
"type": "waypoint",
"challengeType": 1
@ -414,12 +414,12 @@
""
],
"tests": [
"assert(typeof(myArray) == 'object', 'myArray should be an array');",
"assert(typeof(myArray[0]) !== 'undefined' && typeof(myArray[0]) == 'string', 'The fist item in myArray should be a string');",
"assert(typeof(myArray[1]) !== 'undefined' && typeof(myArray[1]) == 'number', 'The second item in myArray should be a number');"
"assert(typeof(myArray) == \"object\", 'myArray should be an array');",
"assert(typeof(myArray[0]) !== \"undefined\" && typeof(myArray[0]) == \"string\", 'The fist item in myArray should be a string');",
"assert(typeof(myArray[1]) !== \"undefined\" && typeof(myArray[1]) == \"number\", 'The second item in myArray should be a number');"
],
"challengeSeed": [
"//var array = ['John', 23];",
"//var array = [\"John\", 23];",
"",
"var myArray = [];",
"",
@ -438,13 +438,13 @@
"Let's now go create a nested array called <code>myArray</code>"
],
"tests":[
"assert((function(){if(typeof(myArray) !== 'undefined' && typeof(myArray) === 'object' && typeof(myArray[0]) !== 'undefined' && typeof(myArray[0]) === 'object' && editor.getValue().match(/\\[\\[/g).length >= 1 && editor.getValue().match(/\\]\\]/g).length >= 1){return(true);}else{return(false);}})(), 'myArray should contain at least one array');"
"assert((function(){if(typeof(myArray) !== \"undefined\" && typeof(myArray) === \"object\" && typeof(myArray[0]) !== \"undefined\" && typeof(myArray[0]) === \"object\" && editor.getValue().match(/\\[\\[/g).length >= 1 && editor.getValue().match(/\\]\\]/g).length >= 1){return(true);}else{return(false);}})(), 'myArray should contain at least one array');"
],
"challengeSeed":[
"var myArray = [];",
"",
"",
"if(typeof(myArray) !== 'undefined'){(function(){return(myArray);})();}"
"if(typeof(myArray) !== \"undefined\"){(function(){return(myArray);})();}"
],
"type": "waypoint",
"challengeType": 1
@ -465,7 +465,7 @@
"Create a var called <code>data</code> and set it to equal the first value of <code>myArray</code>"
],
"tests":[
"assert((function(){if(typeof(myArray) != 'undefined' && typeof(data) != 'undefined' && myArray[0] == data){return(true);}else{return(false);}})(), 'the variable data should equal the first value of myArray');"
"assert((function(){if(typeof(myArray) != \"undefined\" && typeof(data) != \"undefined\" && myArray[0] == data){return(true);}else{return(false);}})(), 'the variable data should equal the first value of myArray');"
],
"challengeSeed":[
"//var ourArray = [1,2,3]",
@ -475,7 +475,7 @@
"",
"",
"",
"if(typeof(myArray) != 'undefined' && typeof(data) != 'undefined'){(function(y,z){return('myArray = ' + JSON.stringify(y) + ', data = ' + JSON.stringify(z));})(myArray, data);}"
"if(typeof(myArray) != \"undefined\" && typeof(data) != \"undefined\"){(function(y,z){return('myArray = ' + JSON.stringify(y) + ', data = ' + JSON.stringify(z));})(myArray, data);}"
],
"type": "waypoint",
"challengeType": 1
@ -495,7 +495,7 @@
""
],
"tests":[
"assert((function(){if(typeof(myArray) != 'undefined' && myArray[0] == 3 && myArray[1] == 2 && myArray[2] == 3){return(true);}else{return(false);}})(), 'myArray should now be [3,2,3]');",
"assert((function(){if(typeof(myArray) != \"undefined\" && myArray[0] == 3 && myArray[1] == 2 && myArray[2] == 3){return(true);}else{return(false);}})(), 'myArray should now be [3,2,3]');",
"assert((function(){if(editor.getValue().match(/[0]/g).length >= 2 && editor.getValue().match(/=/g).length >= 2){return(true);}else{return(false);}})(), 'You should be using indexes to modify the values in myArray');"
],
"challengeSeed":[
@ -507,7 +507,7 @@
"",
"",
"",
"if(typeof(myArray) != 'undefined'){(function(){return(myArray);})();}"
"if(typeof(myArray) != \"undefined\"){(function(){return(myArray);})();}"
],
"type": "waypoint",
"challengeType": 1
@ -524,8 +524,8 @@
"Let's try <code>.pop()</code>now"
],
"tests": [
"assert((function(d){if(d[0] == 'John' && d[1] == 23 && d[2] == undefined){return(true);}else{return(false);}})(myArray), 'myArray should only have the first two values left([\"John\", 23])');",
"assert((function(d){if(d[0] == 'cat' && d[1] == 2 && d[2] == undefined){return(true);}else{return(false);}})(removed), 'myArray should only have the first two values left([\"cat\"], 2)');"
"assert((function(d){if(d[0] == \"John\" && d[1] == 23 && d[2] == undefined){return(true);}else{return(false);}})(myArray), 'myArray should only have the first two values left([\"John\", 23])');",
"assert((function(d){if(d[0] == \"cat\" && d[1] == 2 && d[2] == undefined){return(true);}else{return(false);}})(removed), 'myArray should only have the first two values left([\"cat\"], 2)');"
],
"challengeSeed": [
"//var numbers = [1,2,3];",
@ -534,8 +534,8 @@
"//console.log(numbers); //Gives [1,2]",
"//console.log(removed); //Gives 3",
"",
"var myArray = ['John', 23, ['cat', 2]];",
"var removed = myArray;//This should be ['cat', 2] and myArray should now be ['John', 23]",
"var myArray = [\"John\", 23, [\"cat\", 2]];",
"var removed = myArray;//This should be [\"cat\", 2] and myArray should now be [\"John\", 23]",
"",
"",
"(function(y, z){return('myArray = ' + JSON.stringify(y) + ' & removed = ' + JSON.stringify(z));})(myArray, removed);"
@ -549,15 +549,15 @@
"difficulty": "9.9818",
"description": [
"Now that we've learned how to <code>pop</code>things from the end of the array, we need to learn how to <code>push</code>stuff back to the end",
"Let's take the code we had last time and <code>push</code>this value to the end: <code>['dog', 3] </code>"
"Let's take the code we had last time and <code>push</code>this value to the end: <code>[\"dog\", 3] </code>"
],
"tests": [
"assert((function(d){if(d[2] != undefined && d[0] == 'John' && d[1] == 23 && d[2][0] == 'dog' && d[2][1] == 3 && d[2].length == 2){return(true);}else{return(false);}})(myArray), 'myArray should only have the first two values left([\"John\", 23, [\"dog\", 3]])');"
"assert((function(d){if(d[2] != undefined && d[0] == \"John\" && d[1] == 23 && d[2][0] == \"dog\" && d[2][1] == 3 && d[2].length == 2){return(true);}else{return(false);}})(myArray), 'myArray should only have the first two values left([\"John\", 23, [\"dog\", 3]])');"
],
"challengeSeed": [
"var myArray = ['John', 23, ['cat', 2]];",
"var myArray = [\"John\", 23, [\"cat\", 2]];",
"var removed = myArray.pop();",
"//Add a ['dog', 3] to the end of myArray using push",
"//Add a [\"dog\", 3] to the end of myArray using push",
"",
"",
"(function(z){return('myArray = ' + JSON.stringify(z));})(myArray);"
@ -575,12 +575,12 @@
"Let's try <code>.shift()</code>now"
],
"tests": [
"assert((function(d){if(d[0] == 23 && d[1][0] == 'dog' && d[1][1] == 3 && d[2] == undefined){return(true);}else{return(false);}})(myArray), 'myArray should only have the first two values left([\"John\", 23])');",
"assert((function(d){if(d === 'John' && typeof(removed) === 'string'){return(true);}else{return(false);}})(removed), 'Removed should contain \"John\"');"
"assert((function(d){if(d[0] == 23 && d[1][0] == \"dog\" && d[1][1] == 3 && d[2] == undefined){return(true);}else{return(false);}})(myArray), 'myArray should only have the first two values left([\"John\", 23])');",
"assert((function(d){if(d === \"John\" && typeof(removed) === \"string\"){return(true);}else{return(false);}})(removed), 'Removed should contain \"John\"');"
],
"challengeSeed": [
"var myArray = ['John', 23, ['dog', 3]];",
"var removed = myArray;//This should be ['John'] and myArray should now be [23, ['dog', 3]]",
"var myArray = [\"John\", 23, [\"dog\", 3]];",
"var removed = myArray;//This should be [\"John\"] and myArray should now be [23, [\"dog\", 3]]",
"",
"",
"(function(y, z){return('myArray = ' + JSON.stringify(y) + ' & removed = ' + JSON.stringify(z));})(myArray, removed);"
@ -594,15 +594,15 @@
"difficulty": "9.9818",
"description": [
"Now that we've learned how to <code>shift</code>things from the start of the array, we need to learn how to <code>unshift</code>stuff back to the start",
"Let's take the code we had last time and <code>unshift</code>this value to the end: <code>'Paul' </code>"
"Let's take the code we had last time and <code>unshift</code>this value to the end: <code>\"Paul\" </code>"
],
"tests": [
"assert((function(d){if(d[0].toLowerCase() == 'paul' && d[1] == 23 && d[2][0] != undefined && d[2][0] == 'dog' && d[2][1] != undefined && d[2][1] == 3){return(true);}else{return(false);}})(myArray), 'myArray should now have [\"Paul\", 23, [\"dog\", 3]])');"
"assert((function(d){if(d[0].toLowerCase() == \"paul\" && d[1] == 23 && d[2][0] != undefined && d[2][0] == \"dog\" && d[2][1] != undefined && d[2][1] == 3){return(true);}else{return(false);}})(myArray), 'myArray should now have [\"Paul\", 23, [\"dog\", 3]])');"
],
"challengeSeed": [
"var myArray = ['John', 23, ['dog', 3]];",
"var removed = myArray.shift();//This should be 'John' and myArray should now be [23, ['dog', 3]]",
"//Add 'Paul' to the start of myArray",
"var myArray = [\"John\", 23, [\"dog\", 3]];",
"var removed = myArray.shift();//This should be \"John\" and myArray should now be [23, [\"dog\", 3]]",
"//Add \"Paul\" to the start of myArray",
"",
"",
"(function(y, z){return('myArray = ' + JSON.stringify(y));})(myArray);"
@ -627,7 +627,7 @@
"Let's try creating and calling a function now called <code>myFunction</code>"
],
"tests":[
"assert((function(){if(typeof(f) !== 'undefined' && typeof(f) === 'number' && f === a + b && editor.getValue().match(/return/gi).length >= 1 && editor.getValue().match(/a/gi).length >= 1 && editor.getValue().match(/b/gi).length >= 1 && editor.getValue().match(/\\+/gi).length >= 1){return(true);}else{return(false);}})(), 'Your function should return the value of a + b');"
"assert((function(){if(typeof(f) !== \"undefined\" && typeof(f) === \"number\" && f === a + b && editor.getValue().match(/return/gi).length >= 1 && editor.getValue().match(/a/gi).length >= 1 && editor.getValue().match(/b/gi).length >= 1 && editor.getValue().match(/\\+/gi).length >= 1){return(true);}else{return(false);}})(), 'Your function should return the value of a + b');"
],
"challengeSeed":[
"var a = 4;",
@ -639,7 +639,7 @@
"",
"",
"//Don't modify this!",
"if(typeof(myFunction) != 'undefined'){",
"if(typeof(myFunction) != \"undefined\"){",
"var f=myFunction(a,b);",
"(function(){return(f);})();",
"}"
@ -667,17 +667,17 @@
"Let's try to make an Object that represents a dog called myDog!"
],
"tests":[
"assert((function(z){if(z.hasOwnProperty('name') && z.name != undefined && typeof(z.name) == 'string'){return(true);}else{return(false);}})(myDog), 'myDog should contain the property name and it should be a string');",
"assert((function(z){if(z.hasOwnProperty('legs') && z.legs != undefined && typeof(z.legs) == 'number'){return(true);}else{return(false);}})(myDog), 'myDog should contain the property legs and it should be a number');",
"assert((function(z){if(z.hasOwnProperty('tails') && z.tails != undefined && typeof(z.tails) == 'number'){return(true);}else{return(false);}})(myDog), 'myDog should contain the property tails and it should be a number');",
"assert((function(z){if(z.hasOwnProperty('friends') && z.friends != undefined && Array.isArray(z.friends)){return(true);}else{return(false);}})(myDog), 'myDog should contain the property friends and it should be an array');"
"assert((function(z){if(z.hasOwnProperty(\"name\") && z.name != undefined && typeof(z.name) == \"string\"){return(true);}else{return(false);}})(myDog), 'myDog should contain the property name and it should be a string');",
"assert((function(z){if(z.hasOwnProperty(\"legs\") && z.legs != undefined && typeof(z.legs) == \"number\"){return(true);}else{return(false);}})(myDog), 'myDog should contain the property legs and it should be a number');",
"assert((function(z){if(z.hasOwnProperty(\"tails\") && z.tails != undefined && typeof(z.tails) == \"number\"){return(true);}else{return(false);}})(myDog), 'myDog should contain the property tails and it should be a number');",
"assert((function(z){if(z.hasOwnProperty(\"friends\") && z.friends != undefined && Array.isArray(z.friends)){return(true);}else{return(false);}})(myDog), 'myDog should contain the property friends and it should be an array');"
],
"challengeSeed":[
"//var ourDog = {",
"// \"name\": \"Camper\"",
"// \"legs\": 4",
"// \"tails\": 1",
"// \"friends\": ['everything!']",
"// \"friends\": [\"everything!\"]",
"//};",
"",
"/* add the name(string), legs(number), tails(number) and friends(array) properties to myDog.",
@ -720,7 +720,7 @@
"//Re-create myDog",
"",
"var myDog = {",
" \"name\": 'Camper',",
" \"name\": \"Camper\",",
" \"legs\": 4,",
" \"tails\": 1,",
" \"friends\": []",
@ -836,7 +836,7 @@
"Let's have a go of <code>Math.random()</code> now be getting <code>myFunction</code> to return a random number"
],
"tests":[
"assert(typeof(myFunction()) === 'number', 'myFunction should return a random number');",
"assert(typeof(myFunction()) === \"number\", 'myFunction should return a random number');",
"assert((myFunction()+''). match(/\\./g), 'The number returned by myFunction should be a decimal');",
"assert(editor.getValue().match(/Math\\.random/g).length >= 2, 'You should be using Math.random to generate the random decimal number');"
],
@ -865,7 +865,7 @@
"Let's give this technique a go now"
],
"tests":[
"assert(typeof(myFunction()) == 'number', 'The result of myFunction should be a number');",
"assert(typeof(myFunction()) == \"number\", 'The result of myFunction should be a number');",
"assert(editor.getValue().match(/Math.random/g), 'You should be using Math.random to create a random number');",
"assert(!(''+myFunction()).match(/\\./g), 'You should have multiplied the result of Math.random but 10 to make it a number that\\'s greater then zero');",
"assert(editor.getValue().match(/Math.floor/g), 'You should use Math.floor to remove the decimal part of the number');"
@ -927,7 +927,7 @@
"Create an if else statement to return <code>heads</code> if the flip var is zero and to return <code>tails</code> if it's not"
],
"tests":[
"assert((function(){if(myFunction() == 'heads' || myFunction() == 'tails'){return(true);}else{return(false);}})(), 'myFunction should either return heads or tails');",
"assert((function(){if(myFunction() == \"heads\" || myFunction() == \"tails\"){return(true);}else{return(false);}})(), 'myFunction should either return heads or tails');",
"assert(editor.getValue().match(/if/g).length >= 3, 'You should have created a new if statement');",
"assert(editor.getValue().match(/else/g).length >= 2, 'You should have created a new else statement');"
],
@ -1078,9 +1078,9 @@
"<code>Math.floor(Math.random() * (5 - 1 + 1)) + 1; </code>"
],
"tests":[
"assert(typeof(runSlots($('.slot'))[0]) == 'number', 'slotOne should be a random number');",
"assert(typeof(runSlots($('.slot'))[1]) == 'number', 'slotTwo should be a random number');",
"assert(typeof(runSlots($('.slot'))[2]) == 'number', 'slotThree should be a random number');",
"assert(typeof(runSlots($(\".slot\"))[0]) == \"number\", 'slotOne should be a random number');",
"assert(typeof(runSlots($(\".slot\"))[1]) == \"number\", 'slotTwo should be a random number');",
"assert(typeof(runSlots($(\".slot\"))[2]) == \"number\", 'slotThree should be a random number');",
"assert((function(){if(editor.match(/Math\\.floor\\(\\s?Math\\.random\\(\\)\\s?\\*\\s?\\(\\s?5\\s?\\-\\s?1\\s?\\+\\s?1\\s?\\)\\s?\\)\\s?\\+\\s?1;/gi) !== null){return(editor.match(/Math\\.floor\\(\\s?Math\\.random\\(\\)\\s?\\*\\s?\\(\\s?5\\s?\\-\\s?1\\s?\\+\\s?1\\s?\\)\\s?\\)\\s?\\+\\s?1;/gi).length >= 3);}else{return(false);}})(), 'You should have used Math.floor(Math.random() * (5 - 1 + 1)) + 1; three times to generate your random numbers');"
],
"challengeSeed":[
@ -1090,7 +1090,7 @@
" var slotTwo;",
" var slotThree;",
" ",
" var images = ['https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat'];",
" var images = [\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\"];",
" ",
" /*Don't modify above here*/",
" ",
@ -1098,48 +1098,48 @@
" ",
" /*Don't modify below here*/",
" ",
" $('.logger').html('');",
" $('.logger').html('Not A Win')",
" $(\".logger\").html(\"\");",
" $(\".logger\").html(\"Not A Win\")",
" ",
" if(slotOne !== undefined && slotTwo !== undefined && slotThree !== undefined){",
" $('.logger').html(slotOne + ' ' + slotTwo + ' ' + slotThree);",
" $(\".logger\").html(slotOne + \" \" + slotTwo + \" \" + slotThree);",
" }",
" return([slotOne, slotTwo, slotThree]);",
" }",
"",
" $(document).ready(function(){",
" $('.go').click(function(){",
" $(\".go\").click(function(){",
" runSlots();",
" });",
" });",
"fcces",
" ",
"<div>",
" <div class = 'container inset'>",
" <div class = 'header inset'>",
" <img src='https://s3.amazonaws.com/freecodecamp/freecodecamp_logo.svg.gz' alt='learn to code javascript at Free Code Camp logo' class='img-responsive nav-logo'>",
" <div class = \"container inset\">",
" <div class = \"header inset\">",
" <img src=\"https://s3.amazonaws.com/freecodecamp/freecodecamp_logo.svg.gz\" alt=\"learn to code javascript at Free Code Camp logo\" class=\"img-responsive nav-logo\">",
" <h2>FCC Slot Machine</h2>",
" </div>",
" <div class = 'slots inset'>",
" <div class = 'slot inset'>",
" <div class = \"slots inset\">",
" <div class = \"slot inset\">",
" ",
" </div>",
" <div class = 'slot inset'>",
" <div class = \"slot inset\">",
" ",
" </div>",
" <div class = 'slot inset'>",
" <div class = \"slot inset\">",
" ",
" </div>",
" </div>",
" <br/>",
" <div class = 'outset'>",
" <button class = 'go inset'>",
" <div class = \"outset\">",
" <button class = \"go inset\">",
" Go",
" </button>",
" </div>",
" <br/>",
" <div class = 'foot inset'>",
" <span class = 'logger'></span>",
" <div class = \"foot inset\">",
" <span class = \"logger\"></span>",
" </div>",
" </div>",
"</div>",
@ -1243,62 +1243,62 @@
" var slotTwo;",
" var slotThree;",
" ",
" var images = ['https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat'];",
" var images = [\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\"];",
" ",
" slotOne = Math.floor(Math.random() * (5 - 1 + 1)) + 1;",
" slotTwo = Math.floor(Math.random() * (5 - 1 + 1)) + 1;",
" slotThree = Math.floor(Math.random() * (5 - 1 + 1)) + 1;",
" ",
" $('.logger').html('');",
" $('.logger').html('Not A Win')",
" $(\".logger\").html(\"\");",
" $(\".logger\").html(\"Not A Win\")",
" ",
" /*Don't modify above here*/",
" /*Don\"t modify above here*/",
" ",
" ",
" ",
" /*Don't modify below here*/",
" /*Don\"t modify below here*/",
" ",
" if(slotOne !== undefined && slotTwo !== undefined && slotThree !== undefined){",
" $('.logger').html(slotOne);",
" $('.logger').append(' ' + slotTwo);",
" $('.logger').append(' ' + slotThree);",
" $(\".logger\").html(slotOne);",
" $(\".logger\").append(\" \" + slotTwo);",
" $(\".logger\").append(\" \" + slotThree);",
" }",
" return([slotOne, slotTwo, slotThree]);",
" }",
"",
" $(document).ready(function(){",
" $('.go').click(function(){",
" $(\".go\").click(function(){",
" runSlots();",
" });",
" });",
"fcces",
" ",
"<div>",
" <div class = 'container inset'>",
" <div class = 'header inset'>",
" <img src='https://s3.amazonaws.com/freecodecamp/freecodecamp_logo.svg.gz' alt='learn to code javascript at Free Code Camp logo' class='img-responsive nav-logo'>",
" <div class = \"container inset\">",
" <div class = \"header inset\">",
" <img src=\"https://s3.amazonaws.com/freecodecamp/freecodecamp_logo.svg.gz\" alt=\"learn to code javascript at Free Code Camp logo\" class=\"img-responsive nav-logo\">",
" <h2>FCC Slot Machine</h2>",
" </div>",
" <div class = 'slots inset'>",
" <div class = 'slot inset'>",
" <div class = \"slots inset\">",
" <div class = \"slot inset\">",
" ",
" </div>",
" <div class = 'slot inset'>",
" <div class = \"slot inset\">",
" ",
" </div>",
" <div class = 'slot inset'>",
" <div class = \"slot inset\">",
" ",
" </div>",
" </div>",
" <br/>",
" <div class = 'outset'>",
" <button class = 'go inset'>",
" <div class = \"outset\">",
" <button class = \"go inset\">",
" Go",
" </button>",
" </div>",
" <br/>",
" <div class = 'foot inset'>",
" <span class = 'logger'></span>",
" <div class = \"foot inset\">",
" <span class = \"logger\"></span>",
" </div>",
" </div>",
"</div>",
@ -1385,15 +1385,15 @@
"difficulty":"9.990",
"description":[
"Now we can detect a win let's get the slot machine to look like it works",
"We're going to use the jQuery selector <code>$('.slot')</code> to select all of the slots",
"We're going to use the jQuery selector <code>$(\".slot\")</code> to select all of the slots",
"Once they are all selected we can use bracket notation to access each individual one like this",
"<code>$($('.slot')[0])</code>",
"<code>$($(\".slot\")[0])</code>",
"This will grab the the first slot so that we can add the numbers we generate to them",
"Use the above selector to display each number in the corresponding slot"
],
"tests":[
"assert((function(){runSlots();if($($('.slot')[0]).html().replace(/\\s/gi, '') !== '' && $($('.slot')[1]).html().replace(/\\s/gi, '') !== '' && $($('.slot')[2]).html().replace(/\\s/gi, '') !== ''){return(true);}else{return(false);}})(), 'You should be displaying the result of the slot numbers in the corresponding slots');",
"assert((function(){if(editor.match( /\\$\\(\\$\\(\\'\\.slot\\'\\)\\[\\d\\]\\)/gi )){if(editor.match( /\\$\\(\\$\\(\\'\\.slot\\'\\)\\[\\d\\]\\)/gi ).length >= 3 && editor.match( /\\.html\\(slotOne\\);/gi ) && editor.match( /\\.html\\(slotTwo\\);/gi ) && editor.match( /\\.html\\(slotThree\\);/gi )){return(true);}else{return(false);}}else{return(false);}})(), 'You should have used the the selector given in the description to select each slot and assign it the value of slotOne&#44; slotTwo and slotThree respectively');"
"assert((function(){runSlots();if($($(\".slot\")[0]).html().replace(/\\s/gi, \"\") !== \"\" && $($(\".slot\")[1]).html().replace(/\\s/gi, \"\") !== \"\" && $($(\".slot\")[2]).html().replace(/\\s/gi, \"\") !== \"\"){return(true);}else{return(false);}})(), 'You should be displaying the result of the slot numbers in the corresponding slots');",
"assert((function(){if(editor.match( /\\$\\(\\$\\(\\\"\\.slot\\\"\\)\\[\\d\\]\\)/gi )){if(editor.match( /\\$\\(\\$\\(\\\"\\.slot\\\"\\)\\[\\d\\]\\)/gi ).length >= 3 && editor.match( /\\.html\\(slotOne\\);/gi ) && editor.match( /\\.html\\(slotTwo\\);/gi ) && editor.match( /\\.html\\(slotThree\\);/gi )){return(true);}else{return(false);}}else{return(false);}})(), 'You should have used the the selector given in the description to select each slot and assign it the value of slotOne&#44; slotTwo and slotThree respectively');"
],
"challengeSeed":[
"fccss",
@ -1403,14 +1403,14 @@
" var slotThree;",
" ",
" //Placeholder",
" var images = ['https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat','https://bit.ly/fcc-relaxing-cat'];",
" var images = [\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\",\"https://bit.ly/fcc-relaxing-cat\"];",
" ",
" slotOne = Math.floor(Math.random() * (5 - 1 + 1)) + 1;",
" slotTwo = Math.floor(Math.random() * (5 - 1 + 1)) + 1;",
" slotThree = Math.floor(Math.random() * (5 - 1 + 1)) + 1;",
" ",
" $('.logger').html('');",
" $('.logger').html('Not A Win')",
" $(\".logger\").html(\"\");",
" $(\".logger\").html(\"Not A Win\")",
" ",
" /*Don't modify above here*/",
" ",
@ -1423,47 +1423,47 @@
" }",
" ",
" if(slotOne !== undefined && slotTwo !== undefined && slotThree !== undefined){",
" $('.logger').html(slotOne);",
" $('.logger').append(' ' + slotTwo);",
" $('.logger').append(' ' + slotThree);",
" $(\".logger\").html(slotOne);",
" $(\".logger\").append(\" \" + slotTwo);",
" $(\".logger\").append(\" \" + slotThree);",
" }",
" ",
" return([slotOne, slotTwo, slotThree]);",
" }",
"",
" $(document).ready(function(){",
" $('.go').click(function(){",
" $(\".go\").click(function(){",
" runSlots();",
" });",
" });",
"fcces",
" ",
"<div>",
" <div class = 'container inset'>",
" <div class = 'header inset'>",
" <img src='https://s3.amazonaws.com/freecodecamp/freecodecamp_logo.svg.gz' alt='learn to code javascript at Free Code Camp logo' class='img-responsive nav-logo'>",
" <div class = \"container inset\">",
" <div class = \"header inset\">",
" <img src=\"https://s3.amazonaws.com/freecodecamp/freecodecamp_logo.svg.gz\" alt=\"learn to code javascript at Free Code Camp logo\" class=\"img-responsive nav-logo\">",
" <h2>FCC Slot Machine</h2>",
" </div>",
" <div class = 'slots inset'>",
" <div class = 'slot inset'>",
" <div class = \"slots inset\">",
" <div class = \"slot inset\">",
" ",
" </div>",
" <div class = 'slot inset'>",
" <div class = \"slot inset\">",
" ",
" </div>",
" <div class = 'slot inset'>",
" <div class = \"slot inset\">",
" ",
" </div>",
" </div>",
" <br/>",
" <div class = 'outset'>",
" <button class = 'go inset'>",
" <div class = \"outset\">",
" <button class = \"go inset\">",
" Go",
" </button>",
" </div>",
" <br/>",
" <div class = 'foot inset'>",
" <span class = 'logger'></span>",
" <div class = \"foot inset\">",
" <span class = \"logger\"></span>",
" </div>",
" </div>",
"</div>",

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -3,7 +3,7 @@
"order": 0.007,
"challenges": [
{
"id": "bad87fee1348bd9aeca08826",
"id": "bad87fed1348bd9aeca08826",
"title": "Trigger on click Events with jQuery",
"difficulty": 3.19,
"description": [