Files
Kristofer Koishigawa bcc9beff1f feat(curriculum): introduce let and const earlier (#43133)
* fix: move "Explore Differences Between..." to basic JS, update seed and tests

* fix: resequence "Declare String Variables"

* fix: move "Declare a Read-Only Variable..." to basic JS, update seed and tests

* fix: revert changes to non-English "Explore Differences Between..." test text

* fix: revert test strings, solutions, and seeds for non-English challenges

* fix: update "Declare String Variables" description

* fix: sync quotation marks in description and seed

* fix: modify note in "Declare a Read-Only..." challenge

* fix: update operator and compound assignment challenges

* fix: update string challenges

* fix: update array and array method challenges

* fix: update function and scope challenges, resequence slightly

* fix: "Word Blanks" solution

* fix: add spacing to seed

* fix: concatenating += challenge spacing

* fix: appending variables to strings spacing

* fix: find the length of a string spacing

* fix: removed instances of removedFromMyArray = 0

* fix: switch challenges

* fix: function argument and param spacing

* fix: update counting cards, object challenges, and record collection

* fix: finish rest of Basic JS section

* fix: introducing else statements solution

* fix: update spacing and wording

* fix: update wording for const challenge

* fix: update functional programming challenges

* fix: intermediate algorithms and cert challenges

* fix: revert some spacing and remove comments for fp challenge solutions

* feat: add notes with links to moved let and const challenges in first two es6 challenges

* fix: update es6 intro text

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/concatenating-strings-with-the-plus-equals-operator.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/finding-a-remainder-in-javascript.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/global-scope-and-functions.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/iterate-through-an-array-with-a-for-loop.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/iterate-through-an-array-with-a-for-loop.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/functional-programming/implement-map-on-a-prototype.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/declare-a-read-only-variable-with-the-const-keyword.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* fix: concatenating strings with plus operator seed

* fix: add comments back to Declare a Read-Only Variable... seed

* feat: add es6 to basic javascript redirect tests for let and const challenges

* fix: revert "Concatenating Strings with Plus Operator" seed

* fix: move test file to cypress/integration/learn/redirects, separate redirect tests

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>
2021-10-25 17:55:58 +01:00

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Markdown

---
id: 56bbb991ad1ed5201cd392d0
title: Build JavaScript Objects
challengeType: 1
videoUrl: 'https://scrimba.com/c/cWGkbtd'
forumTopicId: 16769
dashedName: build-javascript-objects
---
# --description--
You may have heard the term `object` before.
Objects are similar to `arrays`, except that instead of using indexes to access and modify their data, you access the data in objects through what are called `properties`.
Objects are useful for storing data in a structured way, and can represent real world objects, like a cat.
Here's a sample cat object:
```js
const cat = {
"name": "Whiskers",
"legs": 4,
"tails": 1,
"enemies": ["Water", "Dogs"]
};
```
In this example, all the properties are stored as strings, such as `name`, `legs`, and `tails`. However, you can also use numbers as properties. You can even omit the quotes for single-word string properties, as follows:
```js
const anotherObject = {
make: "Ford",
5: "five",
"model": "focus"
};
```
However, if your object has any non-string properties, JavaScript will automatically typecast them as strings.
# --instructions--
Make an object that represents a dog called `myDog` which contains the properties `name` (a string), `legs`, `tails` and `friends`.
You can set these object properties to whatever values you want, as long as `name` is a string, `legs` and `tails` are numbers, and `friends` is an array.
# --hints--
`myDog` should contain the property `name` and it should be a `string`.
```js
assert(
(function (z) {
if (
z.hasOwnProperty('name') &&
z.name !== undefined &&
typeof z.name === 'string'
) {
return true;
} else {
return false;
}
})(myDog)
);
```
`myDog` should contain the property `legs` and it should be a `number`.
```js
assert(
(function (z) {
if (
z.hasOwnProperty('legs') &&
z.legs !== undefined &&
typeof z.legs === 'number'
) {
return true;
} else {
return false;
}
})(myDog)
);
```
`myDog` should contain the property `tails` and it should be a `number`.
```js
assert(
(function (z) {
if (
z.hasOwnProperty('tails') &&
z.tails !== undefined &&
typeof z.tails === 'number'
) {
return true;
} else {
return false;
}
})(myDog)
);
```
`myDog` should contain the property `friends` and it should be an `array`.
```js
assert(
(function (z) {
if (
z.hasOwnProperty('friends') &&
z.friends !== undefined &&
Array.isArray(z.friends)
) {
return true;
} else {
return false;
}
})(myDog)
);
```
`myDog` should only contain all the given properties.
```js
assert(
(function (z) {
return Object.keys(z).length === 4;
})(myDog)
);
```
# --seed--
## --after-user-code--
```js
(function(z){return z;})(myDog);
```
## --seed-contents--
```js
const myDog = {
// Only change code below this line
// Only change code above this line
};
```
# --solutions--
```js
const myDog = {
"name": "Camper",
"legs": 4,
"tails": 1,
"friends": ["everything!"]
};
```