* fix: move "Explore Differences Between..." to basic JS, update seed and tests * fix: resequence "Declare String Variables" * fix: move "Declare a Read-Only Variable..." to basic JS, update seed and tests * fix: revert changes to non-English "Explore Differences Between..." test text * fix: revert test strings, solutions, and seeds for non-English challenges * fix: update "Declare String Variables" description * fix: sync quotation marks in description and seed * fix: modify note in "Declare a Read-Only..." challenge * fix: update operator and compound assignment challenges * fix: update string challenges * fix: update array and array method challenges * fix: update function and scope challenges, resequence slightly * fix: "Word Blanks" solution * fix: add spacing to seed * fix: concatenating += challenge spacing * fix: appending variables to strings spacing * fix: find the length of a string spacing * fix: removed instances of removedFromMyArray = 0 * fix: switch challenges * fix: function argument and param spacing * fix: update counting cards, object challenges, and record collection * fix: finish rest of Basic JS section * fix: introducing else statements solution * fix: update spacing and wording * fix: update wording for const challenge * fix: update functional programming challenges * fix: intermediate algorithms and cert challenges * fix: revert some spacing and remove comments for fp challenge solutions * feat: add notes with links to moved let and const challenges in first two es6 challenges * fix: update es6 intro text * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/concatenating-strings-with-the-plus-equals-operator.md Co-authored-by: Shaun Hamilton <shauhami020@gmail.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/finding-a-remainder-in-javascript.md Co-authored-by: Shaun Hamilton <shauhami020@gmail.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/global-scope-and-functions.md Co-authored-by: Shaun Hamilton <shauhami020@gmail.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/iterate-through-an-array-with-a-for-loop.md Co-authored-by: Shaun Hamilton <shauhami020@gmail.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/iterate-through-an-array-with-a-for-loop.md Co-authored-by: Shaun Hamilton <shauhami020@gmail.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/functional-programming/implement-map-on-a-prototype.md Co-authored-by: Shaun Hamilton <shauhami020@gmail.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/declare-a-read-only-variable-with-the-const-keyword.md Co-authored-by: Shaun Hamilton <shauhami020@gmail.com> * fix: concatenating strings with plus operator seed * fix: add comments back to Declare a Read-Only Variable... seed * feat: add es6 to basic javascript redirect tests for let and const challenges * fix: revert "Concatenating Strings with Plus Operator" seed * fix: move test file to cypress/integration/learn/redirects, separate redirect tests Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>
137 lines
3.0 KiB
Markdown
137 lines
3.0 KiB
Markdown
---
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id: 5664820f61c48e80c9fa476c
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title: Golf Code
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challengeType: 1
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videoUrl: 'https://scrimba.com/c/c9ykNUR'
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forumTopicId: 18195
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dashedName: golf-code
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---
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# --description--
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In the game of [golf](https://en.wikipedia.org/wiki/Golf), each hole has a `par`, meaning, the average number of `strokes` a golfer is expected to make in order to sink the ball in the hole to complete the play. Depending on how far above or below `par` your `strokes` are, there is a different nickname.
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Your function will be passed `par` and `strokes` arguments. Return the correct string according to this table which lists the strokes in order of priority; top (highest) to bottom (lowest):
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<table class='table table-striped'><thead><tr><th>Strokes</th><th>Return</th></tr></thead><tbody><tr><td>1</td><td>"Hole-in-one!"</td></tr><tr><td><= par - 2</td><td>"Eagle"</td></tr><tr><td>par - 1</td><td>"Birdie"</td></tr><tr><td>par</td><td>"Par"</td></tr><tr><td>par + 1</td><td>"Bogey"</td></tr><tr><td>par + 2</td><td>"Double Bogey"</td></tr><tr><td>>= par + 3</td><td>"Go Home!"</td></tr></tbody></table>
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`par` and `strokes` will always be numeric and positive. We have added an array of all the names for your convenience.
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# --hints--
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`golfScore(4, 1)` should return the string `Hole-in-one!`
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```js
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assert(golfScore(4, 1) === 'Hole-in-one!');
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```
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`golfScore(4, 2)` should return the string `Eagle`
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```js
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assert(golfScore(4, 2) === 'Eagle');
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```
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`golfScore(5, 2)` should return the string `Eagle`
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```js
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assert(golfScore(5, 2) === 'Eagle');
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```
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`golfScore(4, 3)` should return the string `Birdie`
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```js
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assert(golfScore(4, 3) === 'Birdie');
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```
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`golfScore(4, 4)` should return the string `Par`
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```js
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assert(golfScore(4, 4) === 'Par');
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```
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`golfScore(1, 1)` should return the string `Hole-in-one!`
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```js
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assert(golfScore(1, 1) === 'Hole-in-one!');
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```
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`golfScore(5, 5)` should return the string `Par`
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```js
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assert(golfScore(5, 5) === 'Par');
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```
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`golfScore(4, 5)` should return the string `Bogey`
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```js
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assert(golfScore(4, 5) === 'Bogey');
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```
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`golfScore(4, 6)` should return the string `Double Bogey`
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```js
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assert(golfScore(4, 6) === 'Double Bogey');
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```
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`golfScore(4, 7)` should return the string `Go Home!`
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```js
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assert(golfScore(4, 7) === 'Go Home!');
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```
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`golfScore(5, 9)` should return the string `Go Home!`
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```js
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assert(golfScore(5, 9) === 'Go Home!');
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```
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# --seed--
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## --seed-contents--
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```js
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const names = ["Hole-in-one!", "Eagle", "Birdie", "Par", "Bogey", "Double Bogey", "Go Home!"];
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function golfScore(par, strokes) {
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// Only change code below this line
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return "Change Me";
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// Only change code above this line
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}
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golfScore(5, 4);
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```
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# --solutions--
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```js
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function golfScore(par, strokes) {
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if (strokes === 1) {
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return "Hole-in-one!";
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}
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if (strokes <= par - 2) {
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return "Eagle";
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}
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if (strokes === par - 1) {
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return "Birdie";
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}
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if (strokes === par) {
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return "Par";
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}
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if (strokes === par + 1) {
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return "Bogey";
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}
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if(strokes === par + 2) {
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return "Double Bogey";
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}
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return "Go Home!";
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}
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```
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