Files
Kristofer Koishigawa bcc9beff1f feat(curriculum): introduce let and const earlier (#43133)
* fix: move "Explore Differences Between..." to basic JS, update seed and tests

* fix: resequence "Declare String Variables"

* fix: move "Declare a Read-Only Variable..." to basic JS, update seed and tests

* fix: revert changes to non-English "Explore Differences Between..." test text

* fix: revert test strings, solutions, and seeds for non-English challenges

* fix: update "Declare String Variables" description

* fix: sync quotation marks in description and seed

* fix: modify note in "Declare a Read-Only..." challenge

* fix: update operator and compound assignment challenges

* fix: update string challenges

* fix: update array and array method challenges

* fix: update function and scope challenges, resequence slightly

* fix: "Word Blanks" solution

* fix: add spacing to seed

* fix: concatenating += challenge spacing

* fix: appending variables to strings spacing

* fix: find the length of a string spacing

* fix: removed instances of removedFromMyArray = 0

* fix: switch challenges

* fix: function argument and param spacing

* fix: update counting cards, object challenges, and record collection

* fix: finish rest of Basic JS section

* fix: introducing else statements solution

* fix: update spacing and wording

* fix: update wording for const challenge

* fix: update functional programming challenges

* fix: intermediate algorithms and cert challenges

* fix: revert some spacing and remove comments for fp challenge solutions

* feat: add notes with links to moved let and const challenges in first two es6 challenges

* fix: update es6 intro text

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/concatenating-strings-with-the-plus-equals-operator.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/finding-a-remainder-in-javascript.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/global-scope-and-functions.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/iterate-through-an-array-with-a-for-loop.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/iterate-through-an-array-with-a-for-loop.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/functional-programming/implement-map-on-a-prototype.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/declare-a-read-only-variable-with-the-const-keyword.md

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

* fix: concatenating strings with plus operator seed

* fix: add comments back to Declare a Read-Only Variable... seed

* feat: add es6 to basic javascript redirect tests for let and const challenges

* fix: revert "Concatenating Strings with Plus Operator" seed

* fix: move test file to cypress/integration/learn/redirects, separate redirect tests

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>
2021-10-25 17:55:58 +01:00

1.6 KiB

id, title, challengeType, videoUrl, forumTopicId, dashedName
id title challengeType videoUrl forumTopicId dashedName
56bbb991ad1ed5201cd392d1 Updating Object Properties 1 https://scrimba.com/c/c9yEJT4 18336 updating-object-properties

--description--

After you've created a JavaScript object, you can update its properties at any time just like you would update any other variable. You can use either dot or bracket notation to update.

For example, let's look at ourDog:

const ourDog = {
  "name": "Camper",
  "legs": 4,
  "tails": 1,
  "friends": ["everything!"]
};

Since he's a particularly happy dog, let's change his name to the string Happy Camper. Here's how we update his object's name property: ourDog.name = "Happy Camper"; or ourDog["name"] = "Happy Camper"; Now when we evaluate ourDog.name, instead of getting Camper, we'll get his new name, Happy Camper.

--instructions--

Update the myDog object's name property. Let's change her name from Coder to Happy Coder. You can use either dot or bracket notation.

--hints--

You should update myDog's name property to equal the string Happy Coder.

assert(/happy coder/gi.test(myDog.name));

You should not edit the myDog definition.

assert(/"name": "Coder"/.test(code));

--seed--

--after-user-code--

(function(z){return z;})(myDog);

--seed-contents--

// Setup
const myDog = {
  "name": "Coder",
  "legs": 4,
  "tails": 1,
  "friends": ["freeCodeCamp Campers"]
};

// Only change code below this line

--solutions--

const myDog = {
  "name": "Coder",
  "legs": 4,
  "tails": 1,
  "friends": ["freeCodeCamp Campers"]
};
myDog.name = "Happy Coder";