Oliver Eyton-Williams ee1e8abd87
feat(curriculum): restore seed + solution to Chinese (#40683)
* feat(tools): add seed/solution restore script

* chore(curriculum): remove empty sections' markers

* chore(curriculum): add seed + solution to Chinese

* chore: remove old formatter

* fix: update getChallenges

parse translated challenges separately, without reference to the source

* chore(curriculum): add dashedName to English

* chore(curriculum): add dashedName to Chinese

* refactor: remove unused challenge property 'name'

* fix: relax dashedName requirement

* fix: stray tag

Remove stray `pre` tag from challenge file.

Signed-off-by: nhcarrigan <nhcarrigan@gmail.com>

Co-authored-by: nhcarrigan <nhcarrigan@gmail.com>
2021-01-12 19:31:00 -07:00

78 lines
1.2 KiB
Markdown

---
id: 56533eb9ac21ba0edf2244ac
title: Increment a Number with JavaScript
challengeType: 1
videoUrl: 'https://scrimba.com/c/ca8GLT9'
forumTopicId: 18201
dashedName: increment-a-number-with-javascript
---
# --description--
You can easily <dfn>increment</dfn> or add one to a variable with the `++` operator.
`i++;`
is the equivalent of
`i = i + 1;`
**Note**
The entire line becomes `i++;`, eliminating the need for the equal sign.
# --instructions--
Change the code to use the `++` operator on `myVar`.
# --hints--
`myVar` should equal `88`.
```js
assert(myVar === 88);
```
You should not use the assignment operator.
```js
assert(
/var\s*myVar\s*=\s*87;\s*\/*.*\s*([+]{2}\s*myVar|myVar\s*[+]{2});/.test(code)
);
```
You should use the `++` operator.
```js
assert(/[+]{2}\s*myVar|myVar\s*[+]{2}/.test(code));
```
You should not change code above the specified comment.
```js
assert(/var myVar = 87;/.test(code));
```
# --seed--
## --after-user-code--
```js
(function(z){return 'myVar = ' + z;})(myVar);
```
## --seed-contents--
```js
var myVar = 87;
// Only change code below this line
myVar = myVar + 1;
```
# --solutions--
```js
var myVar = 87;
myVar++;
```