* feat(tools): add seed/solution restore script * chore(curriculum): remove empty sections' markers * chore(curriculum): add seed + solution to Chinese * chore: remove old formatter * fix: update getChallenges parse translated challenges separately, without reference to the source * chore(curriculum): add dashedName to English * chore(curriculum): add dashedName to Chinese * refactor: remove unused challenge property 'name' * fix: relax dashedName requirement * fix: stray tag Remove stray `pre` tag from challenge file. Signed-off-by: nhcarrigan <nhcarrigan@gmail.com> Co-authored-by: nhcarrigan <nhcarrigan@gmail.com>
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id, title, challengeType, forumTopicId, dashedName
id | title | challengeType | forumTopicId | dashedName |
---|---|---|---|---|
5cdafbb0291309899753167f | Create a JavaScript Promise | 1 | 301197 | create-a-javascript-promise |
--description--
A promise in JavaScript is exactly what it sounds like - you use it to make a promise to do something, usually asynchronously. When the task completes, you either fulfill your promise or fail to do so. Promise
is a constructor function, so you need to use the new
keyword to create one. It takes a function, as its argument, with two parameters - resolve
and reject
. These are methods used to determine the outcome of the promise. The syntax looks like this:
const myPromise = new Promise((resolve, reject) => {
});
--instructions--
Create a new promise called makeServerRequest
. Pass in a function with resolve
and reject
parameters to the constructor.
--hints--
You should assign a promise to a declared variable named makeServerRequest
.
assert(makeServerRequest instanceof Promise);
Your promise should receive a function with resolve
and reject
as parameters.
assert(
code.match(
/Promise\(\s*(function\s*\(\s*resolve\s*,\s*reject\s*\)\s*{|\(\s*resolve\s*,\s*reject\s*\)\s*=>\s*{)[^}]*}/g
)
);
--seed--
--seed-contents--
--solutions--
const makeServerRequest = new Promise((resolve, reject) => {
});