* fix(curriculum): tests quotes * fix(curriculum): fill seed-teardown * fix(curriculum): fix tests and remove unneeded seed-teardown
		
			
				
	
	
	
		
			1.7 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	
			1.7 KiB
		
	
	
	
	
	
	
	
id, title, challengeType
| id | title | challengeType | 
|---|---|---|
| 56bbb991ad1ed5201cd392d3 | Delete Properties from a JavaScript Object | 1 | 
Description
delete ourDog.bark;
Instructions
"tails" property from myDog. You may use either dot or bracket notation.
Tests
tests:
  - text: Delete the property <code>"tails"</code> from <code>myDog</code>.
    testString: assert(typeof myDog === "object" && myDog.tails === undefined, 'Delete the property <code>"tails"</code> from <code>myDog</code>.');
  - text: Do not modify the <code>myDog</code> setup
    testString: 'assert(code.match(/"tails": 1/g).length > 1, ''Do not modify the <code>myDog</code> setup'');'
Challenge Seed
// Example
var ourDog = {
  "name": "Camper",
  "legs": 4,
  "tails": 1,
  "friends": ["everything!"],
  "bark": "bow-wow"
};
delete ourDog.bark;
// Setup
var myDog = {
  "name": "Happy Coder",
  "legs": 4,
  "tails": 1,
  "friends": ["freeCodeCamp Campers"],
  "bark": "woof"
};
// Only change code below this line.
After Test
(function(z){return z;})(myDog);
Solution
var ourDog = {
  "name": "Camper",
  "legs": 4,
  "tails": 1,
  "friends": ["everything!"],
  "bark": "bow-wow"
};
var myDog = {
  "name": "Happy Coder",
  "legs": 4,
  "tails": 1,
  "friends": ["freeCodeCamp Campers"],
  "bark": "woof"
};
delete myDog.tails;