* fix(curriculum): tests quotes * fix(curriculum): fill seed-teardown * fix(curriculum): fix tests and remove unneeded seed-teardown
		
			
				
	
	
		
			102 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| id: cf1111c1c12feddfaeb2bdef
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| title: Generate Random Whole Numbers within a Range
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| challengeType: 1
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| ---
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| 
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| ## Description
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| <section id='description'>
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| Instead of generating a random number between zero and a given number like we did before, we can generate a random number that falls within a range of two specific numbers.
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| To do this, we'll define a minimum number <code>min</code> and a maximum number <code>max</code>.
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| Here's the formula we'll use. Take a moment to read it and try to understand what this code is doing:
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| <code>Math.floor(Math.random() * (max - min + 1)) + min</code>
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| </section>
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| 
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| ## Instructions
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| <section id='instructions'>
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| Create a function called <code>randomRange</code> that takes a range <code>myMin</code> and <code>myMax</code> and returns a random number that's greater than or equal to <code>myMin</code>, and is less than or equal to <code>myMax</code>, inclusive.
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| </section>
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| 
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| ## Tests
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| <section id='tests'>
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| 
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| ```yml
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| tests:
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|   - text: The lowest random number that can be generated by <code>randomRange</code> should be equal to your minimum number, <code>myMin</code>.
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|     testString: assert(calcMin === 5, 'The lowest random number that can be generated by <code>randomRange</code> should be equal to your minimum number, <code>myMin</code>.');
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|   - text: The highest random number that can be generated by <code>randomRange</code> should be equal to your maximum number, <code>myMax</code>.
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|     testString: assert(calcMax === 15, 'The highest random number that can be generated by <code>randomRange</code> should be equal to your maximum number, <code>myMax</code>.');
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|   - text: The random number generated by <code>randomRange</code> should be an integer, not a decimal.
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|     testString: assert(randomRange(0,1) % 1 === 0 , 'The random number generated by <code>randomRange</code> should be an integer, not a decimal.');
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|   - text: <code>randomRange</code> should use both <code>myMax</code> and <code>myMin</code>, and return a random number in your range.
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|     testString: assert((function(){if(code.match(/myMax/g).length > 1 && code.match(/myMin/g).length > 2 && code.match(/Math.floor/g) && code.match(/Math.random/g)){return true;}else{return false;}})(), '<code>randomRange</code> should use both <code>myMax</code> and <code>myMin</code>, and return a random number in your range.');
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| 
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| ```
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| 
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| </section>
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| 
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| ## Challenge Seed
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| <section id='challengeSeed'>
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| 
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| <div id='js-seed'>
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| 
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| ```js
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| // Example
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| function ourRandomRange(ourMin, ourMax) {
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| 
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|   return Math.floor(Math.random() * (ourMax - ourMin + 1)) + ourMin;
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| }
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| 
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| ourRandomRange(1, 9);
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| 
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| // Only change code below this line.
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| 
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| function randomRange(myMin, myMax) {
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| 
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|   return 0; // Change this line
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| 
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| }
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| 
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| // Change these values to test your function
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| var myRandom = randomRange(5, 15);
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| ```
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| 
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| </div>
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| 
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| 
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| ### After Test
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| <div id='js-teardown'>
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| 
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| ```js
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| var calcMin = 100;
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| var calcMax = -100;
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| for(var i = 0; i < 100; i++) {
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|   var result = randomRange(5,15);
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|   calcMin = Math.min(calcMin, result);
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|   calcMax = Math.max(calcMax, result);
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| }
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| (function(){
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|   if(typeof myRandom === 'number') {
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|     return "myRandom = " + myRandom;
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|   } else {
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|     return "myRandom undefined";
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|   }
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| })()
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| ```
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| 
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| </div>
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| 
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| </section>
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| 
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| ## Solution
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| <section id='solution'>
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| 
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| 
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| ```js
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| function randomRange(myMin, myMax) {
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|   return Math.floor(Math.random() * (myMax - myMin + 1)) + myMin;
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| }
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| ```
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| 
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| </section>
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