.github
api-server
client
config
curriculum
__fixtures__
challenges
_meta
chinese
english
01-responsive-web-design
02-javascript-algorithms-and-data-structures
basic-algorithm-scripting
basic-data-structures
basic-javascript
basic-javascript-rpg-game
part-001.md
part-002.md
part-003.md
part-004.md
part-005.md
part-006.md
part-007.md
part-008.md
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part-153.md
debugging
es6
functional-programming
functional-programming-spreadsheet
intermediate-algorithm-scripting
intermediate-javascript-calorie-counter
javascript-algorithms-and-data-structures-projects
object-oriented-programming
regular-expressions
03-front-end-libraries
04-data-visualization
05-apis-and-microservices
06-quality-assurance
07-scientific-computing-with-python
08-data-analysis-with-python
09-information-security
10-coding-interview-prep
11-machine-learning-with-python
12-certificates
.markdownlint.yaml
dictionaries
schema
test
.babelrc
LICENSE.md
create-challenge-bundle.js
crowdin.yml
getChallenges.acceptance.test.js
getChallenges.js
getChallenges.test.js
gulpfile.js
lib.js
package-entry.js
package-lock.json
package.json
utils.js
cypress
docs
tools
utils
.editorconfig
.eslintignore
.eslintrc-base.json
.eslintrc.json
.gitattributes
.gitignore
.gitpod.yml
.node-inspectorrc
.npmrc
.prettierignore
.prettierrc
.snyk
.vcmrc
CODE_OF_CONDUCT.md
CONTRIBUTING.md
HoF.md
LICENSE.md
README.md
SECURITY.md
change_volumes_owner.sh
cypress-install.js
cypress.json
jest.config.js
lerna.json
lighthouserc.js
package-lock.json
package.json
sample.env
124 lines
2.4 KiB
Markdown
124 lines
2.4 KiB
Markdown
---
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id: 5d5aac9c07f328a948d398d3
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title: Part 7
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challengeType: 0
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---
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# --description--
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Now set the inventory to equal the string "stick".
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Strings must be surrounded with double quotes `"`, single quotes `'`, or backticks `` ` ``.
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# --hints--
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See description above for instructions.
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```js
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assert(inventory === 'stick');
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```
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# --seed--
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## --before-user-code--
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```html
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<!DOCTYPE html>
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<html lang="en" >
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<head>
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<meta charset="UTF-8">
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<title>RPG - Dragon Repeller</title>
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<style>
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body {
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background-color: darkblue;
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}
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#text {
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background-color: black;
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color: white;
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padding: 10px;
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}
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#game {
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max-width: 500px;
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max-height: 400px;
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background-color: lightgray;
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color: white;
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margin: 0 auto;
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padding: 10px;
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}
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#controls {
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border: 1px black solid;
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padding: 5px;
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}
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#stats {
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border: 1px black solid;
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color: black;
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padding: 5px;
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}
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#monsterStats {
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display: none;
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border: 1px black solid;
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color: white;
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padding: 5px;
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background-color: red;
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}
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.stat {
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padding-right: 10px;
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}
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</style>
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</head>
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<body>
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<div id="game">
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<div id="stats">
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<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
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<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
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<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
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</div>
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<div id="controls">
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<button id="button1">Go to store</button>
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<button id="button2">Go to cave</button>
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<button id="button3">Fight dragon</button>
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</div>
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<div id="monsterStats">
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<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
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<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
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</div>
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<div id="text">Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.</div>
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</div>
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```
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## --after-user-code--
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```html
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</body>
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</html>
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```
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## --seed-contents--
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```html
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<script>
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let xp = 0;
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let health = 100;
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let gold = 50;
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let currentWeapon = 0;
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let fighting;
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let monsterHealth;
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let inventory;
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</script>
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```
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# --solutions--
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```html
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<script>
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let xp = 0;
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let health = 100;
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let gold = 50;
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let currentWeapon = 0;
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let fighting;
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let monsterHealth;
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let inventory = "stick";
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</script>
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```
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