57 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| title: Appendix
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| ---
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| # C: An Appendix
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| Because C is such a low-level language, there are a lot of terms that come up that aren't found in a lot of other languages. Here's an appendix to making understanding them easier.
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| 
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| ## Compilation
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| The compilation is the process of taking the human-readable code and turning it into machine-readable code. This process is performed by a compiler.
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| 
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| ## Compiler
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| A compiler is a program that compiles code, meaning it changes it from something human-readable into something machine-readable.
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| 
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| ## Debugging/Debugger
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| Debugging is the process of removing errors ("bugs") from your code. A debugger is a helpful tool that makes that easier.
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| 
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| ## GNU+Linux
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| GNU+Linux is the technically accurate term for what is commonly referred to as "Linux". Linux is a kernel- it's a set of programs that allow software to interact with hardware. When combined with GNU, it becomes an operating system, which allows a person to interact with it.
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| 
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| ## GUI
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| Graphical User Interface. A GUI will allow you to interact with a program by pointing and clicking rather than having to type in commands.
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| 
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| ## Header Files
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| Header files are files containing function declarations that are defined in other source files. These are typically 'included' at the top of a source file.
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| 
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| ## IDE
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| Integrated Development Environment. This is mostly an editor but includes tools to check syntax, format code style, compile, and debug a program, which makes writing code easier.
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| 
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| ## Human-readable
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| The human-readable code is code that can be read by a person- it's not in binary or machine code.
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| 
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| ## Libraries
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| Libraries are useful sets of code that give more functions and features in the language.
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| 
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| ## Linker
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| A piece of Software that combines multiple Object files (usually compiled source code of libraries) into one executable file. 
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| 
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| ## Low-Level language
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| A low-level programming language contains binary or assembly code which has little or no abstraction from machine level instructions. 
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| 
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| ## Machine Code
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| Machine code is the code that the machine can understand. Remember that computers use numbers, not English, to run.
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| 
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| ## Newline
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| A newline is what gets printed when you hit Enter, and is an example of a whitespace character. You can also add a newline to the output of your program by including '\n' in your print statement.
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| 
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| ## Object File
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| A file that contains Object Code (Machine Code). The file contains output some compilation, meaning it will contain machine code/assembly code.
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| 
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| ## Linker
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| A utility program that has the ability to take object files and creating an executable file, library file or another object file. Another name for the Linker is a 'Loader'.
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| 
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| ## Pointer
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| A pointer is a variable that contains the memory address of another variable. Arrays, Structures and Functions explicitly use pointers which can help produce efficient and easy-to-read code. 
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| 
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| ## Whitespace
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| Whitespace is the characters that you don't see when you type but are there anyway. For example, you can't see spaces, but there is a lot here. Newlines are also whitespace characters, as are tabs.
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