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Randell Dawson 94f0cf0ef8 chore(learn): Remove remaining isHidden keys from frontmatter (English and Chinese challenges) ()
* fix: remove isHidden key from tool template

* fix: removed isHidden key from English challenges

* fix: remove isHidden key from Chinese challenges
2020-10-08 14:18:47 +02:00

215 lines
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Markdown

---
id: 5d66093c4bab337fbb433885
title: Part 22
challengeType: 0
---
## Description
<section id='description'>
Now that the text on the buttons have changed, the `onclick` properties on the buttons should change. Inside the goStore function, update the `onclick` property of all three buttons. The new functions should be `buyHealth`, `buyWeapon`, and `goTown`. If you have trouble, look at how the buttons were initialized.
</section>
## Instructions
<section id='instructions'>
</section>
## Tests
<section id='tests'>
```yml
tests:
- text: See description above for instructions.
testString: assert(goStore.toString().match(/button1\.onclick\s*\=\s*buyHealth\;?/) && goStore.toString().match(/button2\.onclick\s*\=\s*buyWeapon\;?/) && goStore.toString().match(/button3\.onclick\s*\=\s*goTown\;?/));
```
</section>
## Challenge Seed
<section id='challengeSeed'>
<div id='html-seed'>
```html
<script>
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterNameText = document.querySelector("#monsterName");
const monsterHealthText = document.querySelector("#monsterHealth");
// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;
function goStore() {
button1.innerText = "Buy 10 health (10 gold)";
button2.innerText = "Buy weapon (30 gold)";
button3.innerText = "Go to town square";
}
function goCave() {
console.log("Going to cave.");
}
function fightDragon() {
console.log("Fighting dragon.");
}
</script>
```
</div>
### Before Test
<div id='html-setup'>
```html
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<title>RPG - Dragon Repeller</title>
<style>
body {
background-color: darkblue;
}
#text {
background-color: black;
color: white;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: lightgray;
color: white;
margin: 0 auto;
padding: 10px;
}
#controls {
border: 1px black solid;
padding: 5px;
}
#stats {
border: 1px black solid;
color: black;
padding: 5px;
}
#monsterStats {
display: none;
border: 1px black solid;
color: white;
padding: 5px;
background-color: red;
}
.stat {
padding-right: 10px;
}
</style>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.</div>
</div>
```
</div>
### After Test
<div id='html-teardown'>
```html
</body>
</html>
```
</div>
</section>
## Solution
<section id='solution'>
```html
<script>
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterNameText = document.querySelector("#monsterName");
const monsterHealthText = document.querySelector("#monsterHealth");
// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;
function goStore() {
button1.innerText = "Buy 10 health (10 gold)";
button2.innerText = "Buy weapon (30 gold)";
button3.innerText = "Go to town square";
button1.onclick = buyHealth;
button2.onclick = buyWeapon;
button3.onclick = goTown;
}
function goCave() {
console.log("Going to cave.");
}
function fightDragon() {
console.log("Fighting dragon.");
}
</script>
```
</section>