1.9 KiB
1.9 KiB
id, challengeType, videoUrl, forumTopicId, localeTitle
id | challengeType | videoUrl | forumTopicId | localeTitle |
---|---|---|---|---|
56bbb991ad1ed5201cd392d1 | 1 | https://scrimba.com/c/c9yEJT4 | 18336 | 更新对象属性 |
Description
ourDog
:
var ourDog = {
"name": "Camper",
"legs": 4,
"tails": 1,
"friends": ["everything!"]
};
让我们更改它的名称为 "Happy Camper",这有两种方式来更新对象的name
属性:
ourDog.name = "Happy Camper";
或
ourDog["name"] = "Happy Camper";
现在,ourDog.name
的值就不再是 "Camper",而是 "Happy Camper"。
Instructions
myDog
对象的name
属性,让它的名字从 "Coder" 变成 "Happy Coder"。
Tests
tests:
- text: 更新<code>myDog</code>的<code>"name"</code>属性, 使其等于 "Happy Coder"。
testString: assert(/happy coder/gi.test(myDog.name));
- text: 不要修改<code>myDog</code>的定义。
testString: 'assert(/"name": "Coder"/.test(code));'
Challenge Seed
// Example
var ourDog = {
"name": "Camper",
"legs": 4,
"tails": 1,
"friends": ["everything!"]
};
ourDog.name = "Happy Camper";
// Setup
var myDog = {
"name": "Coder",
"legs": 4,
"tails": 1,
"friends": ["freeCodeCamp Campers"]
};
// Only change code below this line.
After Test
(function(z){return z;})(myDog);
Solution
var myDog = {
"name": "Coder",
"legs": 4,
"tails": 1,
"friends": ["freeCodeCamp Campers"]
};
myDog.name = "Happy Coder";