2020-10-06 23:10:08 +05:30

1.9 KiB

id, challengeType, videoUrl, forumTopicId, localeTitle
id challengeType videoUrl forumTopicId localeTitle
56bbb991ad1ed5201cd392d1 1 https://scrimba.com/c/c9yEJT4 18336 更新对象属性

Description

当你创建了一个对象后,你可以用点操作符或中括号操作符来更新对象的属性。 举个例子,让我们看看ourDog:
var ourDog = {
  "name": "Camper",
  "legs": 4,
  "tails": 1,
  "friends": ["everything!"]
};

让我们更改它的名称为 "Happy Camper",这有两种方式来更新对象的name属性: ourDog.name = "Happy Camper";ourDog["name"] = "Happy Camper"; 现在,ourDog.name的值就不再是 "Camper",而是 "Happy Camper"。

Instructions

更新myDog对象的name属性,让它的名字从 "Coder" 变成 "Happy Coder"。

Tests

tests:
  - text: 更新<code>myDog</code>的<code>"name"</code>属性, 使其等于 "Happy Coder"。
    testString: assert(/happy coder/gi.test(myDog.name));
  - text: 不要修改<code>myDog</code>的定义。
    testString: 'assert(/"name": "Coder"/.test(code));'

Challenge Seed

// Example
var ourDog = {
  "name": "Camper",
  "legs": 4,
  "tails": 1,
  "friends": ["everything!"]
};

ourDog.name = "Happy Camper";

// Setup
var myDog = {
  "name": "Coder",
  "legs": 4,
  "tails": 1,
  "friends": ["freeCodeCamp Campers"]
};

// Only change code below this line.


After Test

(function(z){return z;})(myDog);

Solution

var myDog = {
  "name": "Coder",
  "legs": 4,
  "tails": 1,
  "friends": ["freeCodeCamp Campers"]
};
myDog.name = "Happy Coder";