* feat(tools): add seed/solution restore script * chore(curriculum): remove empty sections' markers * chore(curriculum): add seed + solution to Chinese * chore: remove old formatter * fix: update getChallenges parse translated challenges separately, without reference to the source * chore(curriculum): add dashedName to English * chore(curriculum): add dashedName to Chinese * refactor: remove unused challenge property 'name' * fix: relax dashedName requirement * fix: stray tag Remove stray `pre` tag from challenge file. Signed-off-by: nhcarrigan <nhcarrigan@gmail.com> Co-authored-by: nhcarrigan <nhcarrigan@gmail.com>
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id, title, challengeType, videoUrl, forumTopicId, dashedName
id | title | challengeType | videoUrl | forumTopicId | dashedName |
---|---|---|---|---|---|
587d78a9367417b2b2512aea | 使用贝塞尔曲线让运动更加自然 | 0 | https://scrimba.com/c/c7akWUv | 301063 | make-motion-more-natural-using-a-bezier-curve |
--description--
在这个挑战中,我们需要给元素添加动画来模拟杂耍中被抛接的球。之前的挑战中,我们学习了 linear
和 ease-out
的贝塞尔曲线描述,但这两个都无法完美地描述杂耍球的运动。在本关里你需要定制贝塞尔曲线。
当 animation-iteration-count
值为 infinite 时,animation-timing-function
会自动循环 keyframe。由于我们是在动画周期的中间点(50% 处)设置的 keyframe 规则,最终的结果是球向上和球向下是两个同样的动画过程。
下面的例子模拟了杂耍球运动:
cubic-bezier(0.3, 0.4, 0.5, 1.6);
注意 y2 的值是大于 1 的。虽然贝塞尔曲线是在 1 * 1
的坐标系统内 x 值只能取 0 到 1,但是 y 值是可以大于 1 的。这样我们才能模拟杂耍球运动。
--instructions--
把 id 为 green
的元素的 animation-timing-function
值改成 cubic-bezier
函数,函数的参数 x1、y1、x2、y2 值依次为 0.311、0.441、0.444、1.649。
--hints--
id 为 green
的元素的 animation-timing-function
属性值应为 cubic-bezier
函数,函数的参数 x1、y1、x2、y2 的值依次为 0.311、0.441、0.444、1.649。
assert(
$('#green').css('animation-timing-function') ==
'cubic-bezier(0.311, 0.441, 0.444, 1.649)'
);
--seed--
--seed-contents--
<style>
.balls {
border-radius: 50%;
position: fixed;
width: 50px;
height: 50px;
top: 60%;
animation-name: jump;
animation-duration: 2s;
animation-iteration-count: infinite;
}
#red {
background: red;
left: 25%;
animation-timing-function: linear;
}
#blue {
background: blue;
left: 50%;
animation-timing-function: ease-out;
}
#green {
background: green;
left: 75%;
animation-timing-function: cubic-bezier(0.69, 0.1, 1, 0.1);
}
@keyframes jump {
50% {
top: 10%;
}
}
</style>
<div class="balls" id="red"></div>
<div class="balls" id="blue"></div>
<div class="balls" id="green"></div>
--solutions--
<style>
.balls {
border-radius: 50%;
position: fixed;
width: 50px;
height: 50px;
top: 60%;
animation-name: jump;
animation-duration: 2s;
animation-iteration-count: infinite;
}
#red {
background: red;
left: 25%;
animation-timing-function: linear;
}
#blue {
background: blue;
left: 50%;
animation-timing-function: ease-out;
}
#green {
background: green;
left: 75%;
animation-timing-function: cubic-bezier(0.311, 0.441, 0.444, 1.649);
}
@keyframes jump {
50% {
top: 10%;
}
}
</style>
<div class="balls" id="red"></div>
<div class="balls" id="blue"></div>
<div class="balls" id="green"></div>