* feat(tools): add seed/solution restore script * chore(curriculum): remove empty sections' markers * chore(curriculum): add seed + solution to Chinese * chore: remove old formatter * fix: update getChallenges parse translated challenges separately, without reference to the source * chore(curriculum): add dashedName to English * chore(curriculum): add dashedName to Chinese * refactor: remove unused challenge property 'name' * fix: relax dashedName requirement * fix: stray tag Remove stray `pre` tag from challenge file. Signed-off-by: nhcarrigan <nhcarrigan@gmail.com> Co-authored-by: nhcarrigan <nhcarrigan@gmail.com>
136 lines
2.9 KiB
Markdown
136 lines
2.9 KiB
Markdown
---
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id: 5664820f61c48e80c9fa476c
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title: Golf Code
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challengeType: 1
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videoUrl: 'https://scrimba.com/c/c9ykNUR'
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forumTopicId: 18195
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dashedName: golf-code
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---
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# --description--
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In the game of [golf](https://en.wikipedia.org/wiki/Golf) each hole has a `par` meaning the average number of `strokes` a golfer is expected to make in order to sink the ball in a hole to complete the play. Depending on how far above or below `par` your `strokes` are, there is a different nickname.
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Your function will be passed `par` and `strokes` arguments. Return the correct string according to this table which lists the strokes in order of priority; top (highest) to bottom (lowest):
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<table class='table table-striped'><thead><tr><th>Strokes</th><th>Return</th></tr></thead><tbody><tr><td>1</td><td>"Hole-in-one!"</td></tr><tr><td><= par - 2</td><td>"Eagle"</td></tr><tr><td>par - 1</td><td>"Birdie"</td></tr><tr><td>par</td><td>"Par"</td></tr><tr><td>par + 1</td><td>"Bogey"</td></tr><tr><td>par + 2</td><td>"Double Bogey"</td></tr><tr><td>>= par + 3</td><td>"Go Home!"</td></tr></tbody></table>
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`par` and `strokes` will always be numeric and positive. We have added an array of all the names for your convenience.
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# --hints--
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`golfScore(4, 1)` should return "Hole-in-one!"
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```js
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assert(golfScore(4, 1) === 'Hole-in-one!');
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```
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`golfScore(4, 2)` should return "Eagle"
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```js
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assert(golfScore(4, 2) === 'Eagle');
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```
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`golfScore(5, 2)` should return "Eagle"
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```js
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assert(golfScore(5, 2) === 'Eagle');
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```
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`golfScore(4, 3)` should return "Birdie"
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```js
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assert(golfScore(4, 3) === 'Birdie');
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```
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`golfScore(4, 4)` should return "Par"
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```js
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assert(golfScore(4, 4) === 'Par');
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```
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`golfScore(1, 1)` should return "Hole-in-one!"
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```js
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assert(golfScore(1, 1) === 'Hole-in-one!');
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```
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`golfScore(5, 5)` should return "Par"
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```js
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assert(golfScore(5, 5) === 'Par');
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```
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`golfScore(4, 5)` should return "Bogey"
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```js
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assert(golfScore(4, 5) === 'Bogey');
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```
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`golfScore(4, 6)` should return "Double Bogey"
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```js
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assert(golfScore(4, 6) === 'Double Bogey');
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```
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`golfScore(4, 7)` should return "Go Home!"
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```js
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assert(golfScore(4, 7) === 'Go Home!');
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```
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`golfScore(5, 9)` should return "Go Home!"
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```js
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assert(golfScore(5, 9) === 'Go Home!');
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```
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# --seed--
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## --seed-contents--
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```js
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var names = ["Hole-in-one!", "Eagle", "Birdie", "Par", "Bogey", "Double Bogey", "Go Home!"];
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function golfScore(par, strokes) {
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// Only change code below this line
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return "Change Me";
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// Only change code above this line
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}
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golfScore(5, 4);
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```
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# --solutions--
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```js
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function golfScore(par, strokes) {
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if (strokes === 1) {
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return "Hole-in-one!";
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}
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if (strokes <= par - 2) {
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return "Eagle";
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}
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if (strokes === par - 1) {
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return "Birdie";
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}
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if (strokes === par) {
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return "Par";
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}
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if (strokes === par + 1) {
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return "Bogey";
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}
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if(strokes === par + 2) {
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return "Double Bogey";
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}
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return "Go Home!";
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}
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```
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