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	id, title, challengeType, videoUrl, forumTopicId, dashedName
| id | title | challengeType | videoUrl | forumTopicId | dashedName | 
|---|---|---|---|---|---|
| cf1111c1c12feddfaeb1bdef | Generate Random Whole Numbers with JavaScript | 1 | https://scrimba.com/c/cRn6bfr | 18186 | generate-random-whole-numbers-with-javascript | 
--description--
It's great that we can generate random decimal numbers, but it's even more useful if we use it to generate random whole numbers.
- Use Math.random()to generate a random decimal.
- Multiply that random decimal by 20.
- Use another function, Math.floor()to round the number down to its nearest whole number.
Remember that Math.random() can never quite return a 1 and, because we're rounding down, it's impossible to actually get 20. This technique will give us a whole number between 0 and 19.
Putting everything together, this is what our code looks like:
Math.floor(Math.random() * 20);
We are calling Math.random(), multiplying the result by 20, then passing the value to Math.floor() function to round the value down to the nearest whole number.
--instructions--
Use this technique to generate and return a random whole number between 0 and 9.
--hints--
The result of randomWholeNum should be a whole number.
assert(
  typeof randomWholeNum() === 'number' &&
    (function () {
      var r = randomWholeNum();
      return Math.floor(r) === r;
    })()
);
You should use Math.random to generate a random number.
assert(code.match(/Math.random/g).length >= 1);
You should have multiplied the result of Math.random by 10 to make it a number that is between zero and nine.
assert(
  code.match(/\s*?Math.random\s*?\(\s*?\)\s*?\*\s*?10[\D]\s*?/g) ||
    code.match(/\s*?10\s*?\*\s*?Math.random\s*?\(\s*?\)\s*?/g)
);
You should use Math.floor to remove the decimal part of the number.
assert(code.match(/Math.floor/g).length >= 1);
--seed--
--after-user-code--
(function(){return randomWholeNum();})();
--seed-contents--
function randomWholeNum() {
  // Only change code below this line
  return Math.random();
}
--solutions--
function randomWholeNum() {
  return Math.floor(Math.random() * 10);
}