* fix: renamed basic html cat photo app steps * fix: renamed css-variables project steps * fix: renamed d3-dashboard filenames * fix: renamed rpg-game filenames * fix: renamed functional-progamming-spreadsheet filenames * fix: renamed calorie-counter project filenames
2.9 KiB
2.9 KiB
id, title, challengeType, isHidden
id | title | challengeType | isHidden |
---|---|---|---|
5d5a903507f328a948d398d0 | Part 4 | 0 | true |
Description
We've been declaring variables with the var
keyword. However, in modern JavaScript, it's better to use let
instead of var
because it fixes a number of unusual behaviors with var
that make it difficult to reason about.
Change every var
to let
.
Instructions
Tests
tests:
- text: See description above for instructions.
testString: assert(/let\s+xp\s*\=\s*0\;?/.test(code) && /let\s+health\s*\=\s*100\;?/.test(code) && /let\s+gold\s*\=\s*50\;?/.test(code) && /let\s+currentWeapon\s*\=\s*0\;?/.test(code));
Challenge Seed
<script>
var xp = 0;
var health = 100;
var gold = 50;
var currentWeapon = 0;
</script>
Before Test
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<title>RPG - Dragon Repeller</title>
<style>
body {
background-color: darkblue;
}
#text {
background-color: black;
color: white;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: lightgray;
color: white;
margin: 0 auto;
padding: 10px;
}
#controls {
border: 1px black solid;
padding: 5px;
}
#stats {
border: 1px black solid;
color: black;
padding: 5px;
}
#monsterStats {
display: none;
border: 1px black solid;
color: white;
padding: 5px;
background-color: red;
}
.stat {
padding-right: 10px;
}
</style>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.</div>
</div>
After Test
</body>
</html>
Solution
<script>
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
</script>