Oliver Eyton-Williams ee1e8abd87
feat(curriculum): restore seed + solution to Chinese (#40683)
* feat(tools): add seed/solution restore script

* chore(curriculum): remove empty sections' markers

* chore(curriculum): add seed + solution to Chinese

* chore: remove old formatter

* fix: update getChallenges

parse translated challenges separately, without reference to the source

* chore(curriculum): add dashedName to English

* chore(curriculum): add dashedName to Chinese

* refactor: remove unused challenge property 'name'

* fix: relax dashedName requirement

* fix: stray tag

Remove stray `pre` tag from challenge file.

Signed-off-by: nhcarrigan <nhcarrigan@gmail.com>

Co-authored-by: nhcarrigan <nhcarrigan@gmail.com>
2021-01-12 19:31:00 -07:00

1.6 KiB

id, title, challengeType, videoUrl, forumTopicId, dashedName
id title challengeType videoUrl forumTopicId dashedName
cf1111c1c11feddfaeb9bdef Generate Random Fractions with JavaScript 1 https://scrimba.com/c/cyWJJs3 18185 generate-random-fractions-with-javascript

--description--

Random numbers are useful for creating random behavior.

JavaScript has a Math.random() function that generates a random decimal number between 0 (inclusive) and not quite up to 1 (exclusive). Thus Math.random() can return a 0 but never quite return a 1

Note
Like Storing Values with the Equal Operator, all function calls will be resolved before the return executes, so we can return the value of the Math.random() function.

--instructions--

Change randomFraction to return a random number instead of returning 0.

--hints--

randomFraction should return a random number.

assert(typeof randomFraction() === 'number');

The number returned by randomFraction should be a decimal.

assert((randomFraction() + '').match(/\./g));

You should be using Math.random to generate the random decimal number.

assert(code.match(/Math\.random/g).length >= 0);

--seed--

--after-user-code--

(function(){return randomFraction();})();

--seed-contents--

function randomFraction() {

  // Only change code below this line

  return 0;

  // Only change code above this line
}

--solutions--

function randomFraction() {
  return Math.random();
}