* feat(tools): add seed/solution restore script * chore(curriculum): remove empty sections' markers * chore(curriculum): add seed + solution to Chinese * chore: remove old formatter * fix: update getChallenges parse translated challenges separately, without reference to the source * chore(curriculum): add dashedName to English * chore(curriculum): add dashedName to Chinese * refactor: remove unused challenge property 'name' * fix: relax dashedName requirement * fix: stray tag Remove stray `pre` tag from challenge file. Signed-off-by: nhcarrigan <nhcarrigan@gmail.com> Co-authored-by: nhcarrigan <nhcarrigan@gmail.com>
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id, title, challengeType, forumTopicId, dashedName
id | title | challengeType | forumTopicId | dashedName |
---|---|---|---|---|
587d7dac367417b2b2512b74 | Use Dot Notation to Access the Properties of an Object | 1 | 301333 | use-dot-notation-to-access-the-properties-of-an-object |
--description--
The last challenge created an object with various properties. Now you'll see how to access the values of those properties. Here's an example:
let duck = {
name: "Aflac",
numLegs: 2
};
console.log(duck.name);
// This prints "Aflac" to the console
Dot notation is used on the object name, duck
, followed by the name of the property, name
, to access the value of "Aflac".
--instructions--
Print both properties of the dog
object to your console.
--hints--
Your code should use console.log
to print the value for the name
property of the dog
object.
assert(/console.log\(.*dog\.name.*\)/g.test(code));
Your code should use console.log
to print the value for the numLegs
property of the dog
object.
assert(/console.log\(.*dog\.numLegs.*\)/g.test(code));
--seed--
--seed-contents--
let dog = {
name: "Spot",
numLegs: 4
};
// Only change code below this line
--solutions--
let dog = {
name: "Spot",
numLegs: 4
};
console.log(dog.name);
console.log(dog.numLegs);