* chore(learn): audit basic algorithm scripting * chore(learn): audit basic data structures * chore(learn): audit basic javascript * chore(learn): audit debugging * chore(learn): audit es6 * chore(learn): audit functional programming * chore(learn): audit intermidate algorithms * chore(learn): audit js projects * chore(learn): audit object oriented programming * chore(learn): audit regex * fix(learn): remove stray . * fix(learn): string to code * fix(learn): missed some * fix(learn): clarify strings Based on Randy's feedback, clarifies string instances where quotes were removed in favour of back ticks. * fix: apply suggestions - thanks Randy! :) Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> * fix: non-suggestion comments * chore(learn): remove comments from codes Removes the comments from the description and instruction code blocks to ensure that all relevant information is translatable. * fix: Apply suggestions from code review Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * fix: revert crowdin fix * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-algorithm-scripting/mutations.md Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> * fix: Apply suggestions from code review Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/es6/use-destructuring-assignment-to-assign-variables-from-arrays.md Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * fix: Apply suggestions from code review Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com> Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * chore: change voice * fix: Christopher Nolan * fix: expressions would evaluate * fix: will -> would * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/object-oriented-programming/add-methods-after-inheritance.md Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> * fix: to work to push * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/iterate-with-javascript-for-loops.md Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/object-oriented-programming/add-methods-after-inheritance.md Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com>
2.2 KiB
id, title, challengeType, forumTopicId, dashedName
id | title | challengeType | forumTopicId | dashedName |
---|---|---|---|---|
598f48a36c8c40764b4e52b3 | Prevent Object Mutation | 1 | 301207 | prevent-object-mutation |
--description--
As seen in the previous challenge, const
declaration alone doesn't really protect your data from mutation. To ensure your data doesn't change, JavaScript provides a function Object.freeze
to prevent data mutation.
Once the object is frozen, you can no longer add, update, or delete properties from it. Any attempt at changing the object will be rejected without an error.
let obj = {
name:"FreeCodeCamp",
review:"Awesome"
};
Object.freeze(obj);
obj.review = "bad";
obj.newProp = "Test";
console.log(obj);
The obj.review
and obj.newProp
assignments will result in errors, and the console will display the value { name: "FreeCodeCamp", review: "Awesome" }
.
--instructions--
In this challenge you are going to use Object.freeze
to prevent mathematical constants from changing. You need to freeze the MATH_CONSTANTS
object so that no one is able to alter the value of PI
, add, or delete properties.
--hints--
You should not replace the const
keyword.
(getUserInput) => assert(getUserInput('index').match(/const/g));
MATH_CONSTANTS
should be a constant variable (by using const
).
(getUserInput) =>
assert(getUserInput('index').match(/const\s+MATH_CONSTANTS/g));
You should not change the original declaration of MATH_CONSTANTS
.
(getUserInput) =>
assert(
getUserInput('index').match(
/const\s+MATH_CONSTANTS\s+=\s+{\s+PI:\s+3.14\s+};/g
)
);
PI
should equal 3.14
.
assert(PI === 3.14);
--seed--
--seed-contents--
function freezeObj() {
const MATH_CONSTANTS = {
PI: 3.14
};
// Only change code below this line
// Only change code above this line
try {
MATH_CONSTANTS.PI = 99;
} catch(ex) {
console.log(ex);
}
return MATH_CONSTANTS.PI;
}
const PI = freezeObj();
--solutions--
function freezeObj() {
const MATH_CONSTANTS = {
PI: 3.14
};
Object.freeze(MATH_CONSTANTS);
try {
MATH_CONSTANTS.PI = 99;
} catch(ex) {
console.log(ex);
}
return MATH_CONSTANTS.PI;
}
const PI = freezeObj();