Randell Dawson 05f73ca409 fix(curriculum): Convert blockquote elements to triple backtick syntax for JavaScript Algorithms and Data Structures (#35992)
* fix: convert js algorithms and data structures

* fix: revert some blocks back to blockquote

* fix: reverted comparison code block to blockquotes

* fix: change js to json

Co-Authored-By: Oliver Eyton-Williams <ojeytonwilliams@gmail.com>

* fix: convert various section to triple backticks

* fix: Make the formatting consistent for comparisons
2019-05-17 08:20:30 -05:00

2.2 KiB

id, title, challengeType, videoUrl
id title challengeType videoUrl
56bbb991ad1ed5201cd392d1 Updating Object Properties 1 https://scrimba.com/c/c9yEJT4

Description

After you've created a JavaScript object, you can update its properties at any time just like you would update any other variable. You can use either dot or bracket notation to update. For example, let's look at ourDog:
var ourDog = {
  "name": "Camper",
  "legs": 4,
  "tails": 1,
  "friends": ["everything!"]
};

Since he's a particularly happy dog, let's change his name to "Happy Camper". Here's how we update his object's name property: ourDog.name = "Happy Camper"; or ourDog["name"] = "Happy Camper"; Now when we evaluate ourDog.name, instead of getting "Camper", we'll get his new name, "Happy Camper".

Instructions

Update the myDog object's name property. Let's change her name from "Coder" to "Happy Coder". You can use either dot or bracket notation.

Tests

tests:
  - text: Update <code>myDog</code>&apos;s <code>"name"</code> property to equal "Happy Coder".
    testString: assert(/happy coder/gi.test(myDog.name), 'Update <code>myDog</code>&apos;s <code>"name"</code> property to equal "Happy Coder".');
  - text: Do not edit the <code>myDog</code> definition
    testString: 'assert(/"name": "Coder"/.test(code), ''Do not edit the <code>myDog</code> definition'');'

Challenge Seed

// Example
var ourDog = {
  "name": "Camper",
  "legs": 4,
  "tails": 1,
  "friends": ["everything!"]
};

ourDog.name = "Happy Camper";

// Setup
var myDog = {
  "name": "Coder",
  "legs": 4,
  "tails": 1,
  "friends": ["freeCodeCamp Campers"]
};

// Only change code below this line.


After Test

(function(z){return z;})(myDog);

Solution

var myDog = {
  "name": "Coder",
  "legs": 4,
  "tails": 1,
  "friends": ["freeCodeCamp Campers"]
};
myDog.name = "Happy Coder";