Randell Dawson b9c9a95223 chore(learn): Renamed all project-based curriculum project step filenames to use 3-digit format of part-ddd.md (#39463)
* fix: renamed basic html cat photo app steps

* fix: renamed css-variables project steps

* fix: renamed d3-dashboard filenames

* fix: renamed rpg-game filenames

* fix: renamed functional-progamming-spreadsheet filenames

* fix: renamed calorie-counter project filenames
2020-09-16 11:54:12 +05:30

6.2 KiB

id, title, challengeType, isHidden
id title challengeType isHidden
5d661814e0696bdec46938d7 Part 25 0 true

Description

Move the goTown function to above the goStore function. Then, copy and paste the contents of the goStore function into the goTown function.

Instructions

Tests

tests:
  - text: See description above for instructions.
    # testString: assert(goTown.toString().match(/button1\.innerText\s*\=\s*[\'\"\`]Buy 10 health \(10 gold\)\.?[\'\"\`]/) && goTown.toString().match(/button2\.innerText\s*\=\s*[\'\"\`]Buy weapon \(30 gold\)\.?[\'\"\`]/) && goTown.toString().match(/button3\.innerText\s*\=\s*[\'\"\`]Go to town square\.?[\'\"\`]/) && goTown.toString().match(/button1\.onclick\s*\=\s*buyHealth\;?/) && goTown.toString().match(/button2\.onclick\s*\=\s*buyWeapon\;?/) && goTown.toString().match(/button3\.onclick\s*\=\s*goTown\;?/) && goTown.toString().match(/text\.innerText\s*\=\s*[\'\"\`]You enter the store\.?[\'\"\`]/));
    testString: assert((() => { goTown(); return button1.innerText === "Buy 10 health (10 gold)" && button2.innerText === "Buy weapon (30 gold)" && button3.innerText === "Go to town square" && text.innerText === "You enter the store." && goTown.toString().match(/button1\.onclick\s*\=\s*buyHealth\;?/) && goTown.toString().match(/button2\.onclick\s*\=\s*buyWeapon\;?/) && goTown.toString().match(/button3\.onclick\s*\=\s*goTown\;?/)})());

Challenge Seed

<script>
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];

const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterNameText = document.querySelector("#monsterName");
const monsterHealthText = document.querySelector("#monsterHealth");

// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;

function goStore() {
  button1.innerText = "Buy 10 health (10 gold)";
  button2.innerText = "Buy weapon (30 gold)";
  button3.innerText = "Go to town square";
  button1.onclick = buyHealth;
  button2.onclick = buyWeapon;
  button3.onclick = goTown;
  text.innerText = "You enter the store.";
}

function goCave() {
  console.log("Going to cave.");
}

function fightDragon() {
  console.log("Fighting dragon.");
}

function buyHealth() {
}

function buyWeapon() {
}

function goTown() {
}

</script>

Before Test

<!DOCTYPE html>
<html lang="en" >
<head>
  <meta charset="UTF-8">
  <title>RPG - Dragon Repeller</title>
  <style>
    body {
      background-color: darkblue;
    }
    #text {
      background-color: black;
      color: white;
      padding: 10px;
    }
    #game {
      max-width: 500px;
      max-height: 400px;
      background-color: lightgray;
      color: white;
      margin: 0 auto;
      padding: 10px;
    }
    #controls {
      border: 1px black solid;
      padding: 5px;
    }
    #stats {
      border: 1px black solid;
      color: black;
      padding: 5px;
    }
    #monsterStats {
      display: none;
      border: 1px black solid;
      color: white;
      padding: 5px;
      background-color: red;
    }
    .stat {
      padding-right: 10px;
    }
  </style>
</head>
<body>
<div id="game">
  <div id="stats">
    <span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
    <span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
    <span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
  </div>
  <div id="controls">
    <button id="button1">Go to store</button>
    <button id="button2">Go to cave</button>
    <button id="button3">Fight dragon</button>
  </div>
  <div id="monsterStats">
    <span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
    <span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
  </div>
  <div id="text">Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.</div>
</div>

After Test

</body>
</html>

Solution

<script>
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];

const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterNameText = document.querySelector("#monsterName");
const monsterHealthText = document.querySelector("#monsterHealth");

// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;

function goTown() {
  button1.innerText = "Buy 10 health (10 gold)";
  button2.innerText = "Buy weapon (30 gold)";
  button3.innerText = "Go to town square";
  button1.onclick = buyHealth;
  button2.onclick = buyWeapon;
  button3.onclick = goTown;
  text.innerText = "You enter the store.";
}

function goStore() {
  button1.innerText = "Buy 10 health (10 gold)";
  button2.innerText = "Buy weapon (30 gold)";
  button3.innerText = "Go to town square";
  button1.onclick = buyHealth;
  button2.onclick = buyWeapon;
  button3.onclick = goTown;
  text.innerText = "You enter the store.";
}

function goCave() {
  console.log("Going to cave.");
}

function fightDragon() {
  console.log("Fighting dragon.");
}

function buyHealth() {
}

function buyWeapon() {
}
</script>