This commit adds the pre-existing challenge guide topics in the forum to the forntmatter of their challenge markdown files.
		
			
				
	
	
	
		
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id, title, challengeType, videoUrl, forumTopicId
| id | title | challengeType | videoUrl | forumTopicId | 
|---|---|---|---|---|
| 56533eb9ac21ba0edf2244a8 | Storing Values with the Assignment Operator | 1 | https://scrimba.com/c/cEanysE | 18310 | 
Description
myVariable = 5;
This assigns the Number value 5 to myVariable.
Assignment always goes from right to left. Everything to the right of the = operator is resolved before the value is assigned to the variable to the left of the operator.
myVar = 5;
myNum = myVar;
This assigns 5 to myVar and then resolves myVar to 5  again and assigns it to myNum.
Instructions
7 to variable a.
Assign the contents of a to variable b.
Tests
tests:
  - text: Do not change code above the line
    testString: assert(/var a;/.test(code) && /var b = 2;/.test(code));
  - text: <code>a</code> should have a value of 7
    testString: assert(typeof a === 'number' && a === 7);
  - text: <code>b</code> should have a value of 7
    testString: assert(typeof b === 'number' && b === 7);
  - text: <code>a</code> should be assigned to <code>b</code> with <code>=</code>
    testString: assert(/b\s*=\s*a\s*;/g.test(code));
Challenge Seed
// Setup
var a;
var b = 2;
// Only change code below this line
Before Test
if (typeof a != 'undefined') {
  a = undefined;
}
if (typeof b != 'undefined') {
  b = undefined;
}
After Test
(function(a,b){return "a = " + a + ", b = " + b;})(a,b);
Solution
var a;
var b = 2;
a = 7;
b = a;