* chore(learn): audit basic algorithm scripting * chore(learn): audit basic data structures * chore(learn): audit basic javascript * chore(learn): audit debugging * chore(learn): audit es6 * chore(learn): audit functional programming * chore(learn): audit intermidate algorithms * chore(learn): audit js projects * chore(learn): audit object oriented programming * chore(learn): audit regex * fix(learn): remove stray . * fix(learn): string to code * fix(learn): missed some * fix(learn): clarify strings Based on Randy's feedback, clarifies string instances where quotes were removed in favour of back ticks. * fix: apply suggestions - thanks Randy! :) Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> * fix: non-suggestion comments * chore(learn): remove comments from codes Removes the comments from the description and instruction code blocks to ensure that all relevant information is translatable. * fix: Apply suggestions from code review Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * fix: revert crowdin fix * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-algorithm-scripting/mutations.md Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> * fix: Apply suggestions from code review Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/es6/use-destructuring-assignment-to-assign-variables-from-arrays.md Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * fix: Apply suggestions from code review Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com> Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * chore: change voice * fix: Christopher Nolan * fix: expressions would evaluate * fix: will -> would * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/object-oriented-programming/add-methods-after-inheritance.md Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> * fix: to work to push * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/iterate-with-javascript-for-loops.md Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/object-oriented-programming/add-methods-after-inheritance.md Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com>
		
			
				
	
	
		
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			98 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| id: cf1111c1c12feddfaeb3bdef
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| title: Use Conditional Logic with If Statements
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| challengeType: 1
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| videoUrl: 'https://scrimba.com/c/cy87mf3'
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| forumTopicId: 18348
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| dashedName: use-conditional-logic-with-if-statements
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| ---
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| 
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| # --description--
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| 
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| `If` statements are used to make decisions in code. The keyword `if` tells JavaScript to execute the code in the curly braces under certain conditions, defined in the parentheses. These conditions are known as `Boolean` conditions and they may only be `true` or `false`.
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| 
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| When the condition evaluates to `true`, the program executes the statement inside the curly braces. When the Boolean condition evaluates to `false`, the statement inside the curly braces will not execute.
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| 
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| **Pseudocode**
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| 
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| <blockquote>if (<i>condition is true</i>) {<br>  <i>statement is executed</i><br>}</blockquote>
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| 
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| **Example**
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| 
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| ```js
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| function test (myCondition) {
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|   if (myCondition) {
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|      return "It was true";
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|   }
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|   return "It was false";
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| }
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| test(true);
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| test(false);
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| ```
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| 
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| `test(true)` returns the string `It was true`, and `test(false)` returns the string `It was false`.
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| 
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| When `test` is called with a value of `true`, the `if` statement evaluates `myCondition` to see if it is `true` or not. Since it is `true`, the function returns `It was true`. When we call `test` with a value of `false`, `myCondition` is *not* `true` and the statement in the curly braces is not executed and the function returns `It was false`.
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| 
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| # --instructions--
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| 
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| Create an `if` statement inside the function to return `Yes, that was true` if the parameter `wasThatTrue` is `true` and return `No, that was false` otherwise.
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| 
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| # --hints--
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| 
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| `trueOrFalse` should be a function
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| 
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| ```js
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| assert(typeof trueOrFalse === 'function');
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| ```
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| 
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| `trueOrFalse(true)` should return a string
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| 
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| ```js
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| assert(typeof trueOrFalse(true) === 'string');
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| ```
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| 
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| `trueOrFalse(false)` should return a string
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| 
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| ```js
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| assert(typeof trueOrFalse(false) === 'string');
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| ```
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| 
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| `trueOrFalse(true)` should return the string `Yes, that was true`
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| 
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| ```js
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| assert(trueOrFalse(true) === 'Yes, that was true');
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| ```
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| 
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| `trueOrFalse(false)` should return the string `No, that was false`
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| 
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| ```js
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| assert(trueOrFalse(false) === 'No, that was false');
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| ```
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| 
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| # --seed--
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| 
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| ## --seed-contents--
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| 
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| ```js
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| function trueOrFalse(wasThatTrue) {
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|   // Only change code below this line
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| 
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| 
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| 
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|   // Only change code above this line
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| 
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| }
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| ```
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| 
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| # --solutions--
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| 
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| ```js
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| function trueOrFalse(wasThatTrue) {
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|   if (wasThatTrue) {
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|     return "Yes, that was true";
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|   }
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|   return "No, that was false";
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| }
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| ```
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