* fix: replace sh with shell fix replace terminal with shell fix replace node with js fix replace output with shell fix replace cs with csharp fix replace c++ with cpp fix replace c# with csharp fix replace javasctipt with js fix replace syntax with js fix replace unix with shell fix replace linux with shell fix replace java 8 with java fix replace swift4 with swift fix replace react.js with jsx fix replace javascriot with js fix replace javacsript with js fix replace c++ - with cpp fix: corrected various typos fix: replace Algorithm with nothing fix: replace xaml with xml fix: replace solidity with nothing fix: replace c++ with cpp fix: replace txt with shell fix: replace code with json and css fix: replace console with shell
1.8 KiB
1.8 KiB
title
title |
---|
Create a Circular Queue |
Create a Circular Queue
Method:
- In this challenge we create a Circular Queue data structure.
- First, we need to create an array of
size
with all elements set tonull
. - Then we create an equeue method, which moves the write pointer but doesnt exceed the read pointer.
- The dequeue method on the other hand, moves the read pointer but doesnt exceed the write pointer.
- Example:
- First, we create an array of length 5:
[null, null, null, null, null] ^Read @ 0 ^Write @ 0
- Then we enqueue
a
,b
, andc
:
[a, b, c, null, null] ^Read @ 0 ^Write @ 3
- Now we dequeue all the enqueued items:
[null, null, null, null, null] ^Read @ 3 ^Write @ 3
- Finally, we enqueue
d
,e
andf
:
[f, null, null, d, e] ^Read @ 3 ^Write @ 1
Solution:
class CircularQueue {
constructor(size) {
this.queue = [];
this.read = 0;
this.write = 0;
this.max = size - 1;
while (size > 0) {
this.queue.push(null);
size--;
}
}
print() {
return this.queue;
}
enqueue(item) {
if (this.queue[this.write] === null){
this.queue[this.write++] = item;
if (this.write > this.max) this.write = 0;
return item;
}
return null;
}
dequeue() {
if (this.queue[this.read] != null){
let item = this.queue[this.read];
this.queue[this.read++] = null;
if (this.read > this.max) this.read = 0;
return item;
}
return null;
}
}